Corona MotorSport is back and better than ever! Rebuilt from the ground up, Corona MotorSport now features beautiful graphics, realistic simulation-based physics and challenging AI to race against!
All Reviews:
Mixed (20) - 40% of the 20 user reviews for this game are positive.
Release Date:
Mar 13, 2015
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm putting Corona MotorSport in Early Access because I want to build an audience before the game is officially released and have them help improve the experience for future gamers.”

Approximately how long will this game be in Early Access?

“Corona MotorSport will remain in Early Access for as long as needed, that depends on how much help and support we receive from the community.”

How is the full version planned to differ from the Early Access version?

“The final version will be a lot different from early access. I plan for the game to get more realistic vehicle physics and even better graphics as well as seamless multiplayer and storyline integration. I want the game to have a professional look and feel, to make the gamer think this is truly a unique experience.”

What is the current state of the Early Access version?

“Corona MotorSport is still in it's alpha stages but will soon transfer to a full release when the time comes.”

Will the game be priced differently during and after Early Access?

“Yes, the final release price will most likely increase as we continue to add new features every update.”

How are you planning on involving the Community in your development process?

“I plan on greatly involving the Steam Community to help me finish the game. Im looking for people to provide feedback, point out bugs, make suggestions, and even help with designing the game such as making textures or modeling tracks/vehicles. I would also need people to help translate the game into their own native languages.”
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Recent updates View all (69)

March 19

Update 3.04 patch released

Hey guys,
I just released a small patch for 3.04 to fix some minor issues. Users reported that changing settings in game did not apply to the level after exiting the menu, this has been fixed. A bug that disabled shadows when pressing F12 (default screencap key for Steam) has been fixed. Steam DRM has also been added.

I will be creating a discussion in the forum to list any known bugs, If I miss any please comment there so I can add them to the list.

Cheers!

Luke Japaridze
LucasGame Studios
0 comments Read more

March 18

Update 3.04 is now live!

Hey guys!
After over 7 months of hard work, I have finally finished the update and it is now live on Steam!

What's New
  • Updated engine to Unity 2017.2
  • New sky system
  • Complete graphics overhaul - updated post processing, reworked lighting system, improved reflections
  • Major physics improvements
  • Major AI improvements - drivers are smarter, lose control less and are harder to beat
  • UI overhaul - new main menu and pause menu UI
  • New HUD design
  • New car - Factory Five Type 65-R
  • Added detailed animated suspension system to MK4 and Type 65 coupe
  • New driver model and improved IK solving
  • Steering wheel now shakes at high speeds (visual improvement)
  • New Track - Barcelona
  • New spawning system - spawning errors and game breaking bugs should be much less frequent when loading a level
  • New main menu level
  • New vehicle sound system - realistic engine sounds
  • Improved geometry of vehicles - added detail to models instead of just using normal maps and textures
  • New color picker - user can now pick manufacturer colors for each vehicle with different shader properties for added realism
  • Settings menu - now fully functional and glitch-free - Resolution settings can only be changed before launching game, everything else can be changed in-game.
  • Monza track - replaced billboard trees with SpeedTree trees, replaced several buildings with more optimized and better looking versions, added pit garages with animated crew
  • Removed deprecated and redundant assets from build, size slightly reduced
  • Switched to 64-bit executable - game will only run on 64 bit machines due to performance and RAM requirements. Please let me know if you are on a 32 bit machine so I can try and continue supporting 32 bit if necessary, it is outdated but I won't alienate my customers :)
  • Performance improvements

Removed features
Vehicles
These will all return in the next patch as they are still being worked on
  • Serato Stretto - currently setting up physics for vehicle
  • Tonnerre Serpent - Redesigning body and optimizing model
  • Chevette G1 - Redesigning vehicle

Tracks
These will all return in the next patch as they are still being worked on
  • Daytona - Model is just too hideous and riddled with problems, currently being redesigned
  • Taghkhanic - Collision issues with track that needed to be fixed

Misc
These will all return in the next patch as they are still being worked on
  • Volumetric Grass - bogged down performance, caused mesh errors (random spots of black and flickering) and is not compiling in Unity 2017

I hope you all enjoy this update and I look forward to finishing Corona MotorSport in the coming months!

As always,

Luke Japaridze
LucasGame Studios
6 comments Read more
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About This Game



Corona MotorSport is a simulation-based independently developed and published racing game. Developed by LucasGame Studios, Corona MotorSport features a constantly improving physics system, beautiful graphics and a variety of cars to choose from. Users can select a track and drive around in Freeroam or they can race against other vehicles in Race mode. Corona MotorSport is currently in Early Access and will be updated frequently.
LucasGame Studios is an indie game studio that was founded in 2012.



Corona MotorSport is powered by the Unity game engine and boasts a multitude of features. Real-world data is implemented into Corona MotorSport to bring accurate physics simulation into the game.
Physics
  • Pacejka-89 Tire model
  • Suspension and tire pressure calculation
  • 3D tire model (experimental)
  • Real world horsepower, torque, gear ratio and weight data
  • Realistic engine sounds

Racing AI
Now featuring Racing AI! Race against up to 10 other cars in the new action-packed race mode.

Beautiful Graphics
Corona MotorSport features top-of-the-line graphics with constant tweaks and improvements each update.
  • Real-time and Screen-Space reflections
  • Dynamic Time and Weather system - Test your skills in rain, fog, snow (seasonal), sun, night or day!
  • Next-Gen Post-Processing - Bloom, Academy Color Encoding System (ACES) based Color grading/Tonemapping, Cinema-Quality Depth of Field, Ambient Occlusion
  • Physically based shading - High quality environment shaders based on Shader Model 5 with dynamic rain and snow coverage support combined with next-generation car shaders (clear coat and procedural flake generation)
  • DirectX 11 support

Real-Time Damage Physics
Cosmetic Damage as well as suspension/drivetrain damage is supported with detachable parts

Tracks
  • Monza, Italy
  • Barcelona
  • More coming soon

Vehicles
  • Serato Conquistador - powerful Italian sports car
  • Factory Five Mark IV Roadster - Officially licensed Factory Five Cobra replica
  • Factory Five Type 65 Coupe - Officially licensed Factory Five Daytona replica
  • Factory Five Type 65-R Coupe - Race version of Type 65
  • Nyzan GTX - Japanese sportscar
  • Doge Hellfire - American 4 door Muscle car
  • Vortex VX Storm - AWD German sportscar
  • Serato Uragano - powerful Italian sports car
  • Kobra XR - German engineered gull-wing door car

System Requirements

    Minimum:
    • OS: Windows XP SP2 or greater
    • Processor: Intel Core i3, SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: Any sound card
    • Additional Notes: 16:9 Aspect Ratio required
    Recommended:
    • OS: Windows XP SP2 or greater
    • Processor: Intel Core i7, SSE2 instruction set support
    • Memory: 6 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any sound card
    • Additional Notes: 16:9 Aspect Ratio required

What Curators Say

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