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SFXEngine Sound Pack: Strategy kopen

 

Over deze content

A set of 75 strategy game sounds in SFXEngine project format. This set includes switches and levers, alarms and sirens, and sliding objects. The pack includes a great set of general game event noises for things like bonuses, pick-ups, exits being revealed and G.U.I. events. Some audience applause, and unusual effects like clock ticks round off the collection. Contains 75 sounds, 4 environments, 44 samples, 89 modulators.

Sounds included:
TickClockA, TickClockB, TickGrandfatherA, TickGrandfatherB, LampSwitch, LockboltOpen, LockboltClose, ClockOn, ClockOff, BoxOpen, BoxClose, CreaksPlastic, TickloopWatch, TickloopCutey, TickloopGameshow, HeartbeatHouseParty, AlarmFireBrigade, AlarmBuzzer, SirenBurgular, SirenOldPhone, SirenMoonbase, SirenOxygen, Telephone, SwitchBeep, SwitchBell, SwitchBolt, SwitchBump, SwitchBamboo, SwitchClick, SwitchLight, SwitchMetal, SwitchMotorised, SwitchPlain, SwitchWooden, UseArcadish, SecretArcadish, PickupArcadish, SciFiOpen, SciFiClose, BuzzerFail, BuzzerSuccess, MotorSneeze, MoveAircraft, MoveArtillery, MoveDestroyer, MoveCar, MoveCopter, MoveTransport, MoveHeli, MoveProp, MoveSubmarine, MoveTruck, WoodPiece, ExplosionLPF, ExplosionQ, ImpactThud, FlipUp, FlipDown, LevelUp, LevelDn, LevelupWibble, Applause, GUIMisc, GUIOkay, GUICancel, Hup, Zoom, ZoomMax, ClickDn, ClickUp, ClickFast, ClickLockbolt1, ClickLockbolt2, ClickPB1, ClickSeal.

Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.

Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.

There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10, 11 64-bit
    • Processor: Any Windows compatible CPU.
    • Geheugen: 1 GB RAM
    • Grafische kaart: DirectX compatible graphics card required.
    • DirectX: Versie 9.0
    • Opslagruimte: 30 MB beschikbare ruimte
    • Geluidskaart: DirectX compatible sound card required.
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
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