Frontier Control: Invasion is a Real-Time Strategy defense game in which you play the commander of a human space colony under the attack of outer space robots. Build your base, train your colony, and fight herds of enemies and bosses.
Spilling | Gameplay Teaser Trailer
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Gratis demo

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Om denne demoen

Frontier Control: Invasion is a Real-Time Strategy defense game in which you play the commander of a human space colony under the attack of outer space robots. Build your base, train your colony, and fight herds of enemies and bosses.

Flexible playstyle

Every unit gains experience and levels up while in combat, unlocking access to passive and active abilities according to their current weapon and armor suit.

There are only 2 units you can train in the game, Agents and Specialists.

However each unit can be equiped with a unique weapon and armor suit, each of those influencing the unit stats and abilities. There are 8 different weapons and 8 different armor suits, making for a total of 64 possible different combinations.

Tower Defense x RTS

While the game is played as a classic Real-Time Strategy game, there are 8 different turrets you can build in your base, each of one that can be leveled up twice. Weather you prefer focusing on efficient simcity and static defenses or training your entire colony into an army and not using any turrets, both can work.

Fully destructible map

Every single object on the map can be destroyed or used as a cover for your units like cars or appartments. As the game progresses, the city will get more and more damaged by enemy drops and new routes will be taken by enemy herds to attack your base.

Demo limitations

While you can play a full campaign on an entire planet with multiple maps in the full game, in this version you play on a single smaller map, specifically designed for the demo. Also only 5 different enemies and 1 boss are available.

Advanced resources and military structures are not available in the current demo.

As you don't play multiple campaign missions you don't have access to the game's skill tree, which originally allows you to spend collected resources during missions.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Intel Core i3
    • Minne: 4 GB RAM
    • Grafikk: 1 GB, Shader Model 3.0+
    • DirectX: Versjon 10
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem

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