A point-and-click visual novel updating the classic "hero vs. demon king" fantasy into a cynical modern world where you can’t win by force alone. What defines a hero now? Will they be paid, or get any compensation at all?

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Télécharger Shoestrings Story Demo

Acheter くつひも物語

Acheter KITTYPOOL Universe Bundle BUNDLE (?)

Comprend 3 article(s) : MY ANIMA BOY, GEARS STORY, くつひも物語

 

Évaluations

“We admire smooth, consistent, comprehensible, cool histories. Here the player begins the work of taking back the stories, bodies, and minds that were excluded to make such histories. This, too, is anger. The player is scolded for having missed so much and uses that anger as fuel to face the discarded stories.”
近藤銀河

À propos de ce jeu

*The in-game English text is machine-translated.

  • A point-and-click visual novel

  • Approximately 300,000 characters of narrative

  • A wide variety of mini-games

  • Retro pixel graphics

  • A smoking girl dragging around a TV

  • Sudden quantum mechanics

  • No "just parry" mechanic

The protagonist is a freelance writer named Lovecatch. Due to childhood trauma, they are unable to speak and have no combat experience. However, after saving a wounded, mysterious creature known as a Mamono, they are unexpectedly chosen to become a "Hero." Lovecatch’s mission is to "persuade" an entity called the "Demon King," who is said to command the Mamono, and bring an end to the 900-year-long war against these creatures.

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

In this work, AI-generated images are primarily used for character design and as reference sketches for the following characters:

Deeba
Buddy
City Official
Joslinbell’s wheelchair
The procedure is as follows:

Based on detailed world-building settings, prompts are created and input into Dall-E 3 to generate images multiple times.
A single output image—or a combination of several output images—is then used as a reference sketch to create pixel art.
In addition, except for some parts, the map background images are also generated by creating prompts from the world-building settings and inputting them into Dall-E 3. The resulting images are then used as reference sketches to produce pixel art.

By following this method, while we leverage AI-generated images, the final designs are all completed as pixel art by human hands.

Regarding Intellectual Property

We respect intellectual property rights and are committed to providing an original, high-quality gaming experience.
If, by any chance, there is any content that may infringe on someone’s rights or cause confusion for players, please contact us through comments or messages. We promise to promptly review the situation and make any necessary corrections.

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    • Système d'exploitation :
    • Mémoire vive : 400 MB de mémoire

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