Webcam-based 6DoF head & eye tracking for PC games—no extra hardware. Natural look control for flight, racing, trucking, space and FPS. Works with 700+ titles. Quick setup, low CPU. Windows & Linux.
Allgemein/Film | Official Trailer
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Early Access-Software

Bringen Sie sich in die Entwicklung ein.

Hinweis: Diese Early Access-Software ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen die Software im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich die Software weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„To gather valuable feedback from users and ensure this tool meets the needs of our community. I want to make the tool as effective and user-friendly as possible. Your insights will play a crucial role in shaping the final product.“

Wie lange wird diese Software ungefähr den Early Access-Status haben?

„Approximately 3 months.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version is planned to be more precise, with faster calibration, improved robustness across various screen and camera setups, and a more user-friendly GUI. It will also offer faster inference and contain advanced features beyond what is available in Early Access. The goal is to enhance performance and usability based on user feedback.“

Was ist der derzeitige Stand der Early Access-Version?

„Currently, the Early Access version provides precise head tracking and eye tracking that compares well with other products on the market. It works out of the box without needing any third-party software.“

Wird diese Software während und nach Early Access unterschiedlich viel kosten?

„While there are no specific plans for pricing changes at this time, it's likely that the price may increase as more features are added and the tool moves closer to full release.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„The community will play an essential role by providing feedback, suggesting desired features, and offering insights to shape future updates. Additionally, community members can voluntarily contribute to data collection, helping improve the models through real-world usage, which will lead to even better tracking accuracy and performance.“
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Über diese Software

LookPilot turns your webcam into precise, natural 6DoF head & eye tracking for PC games. Blend head rotation with eye movement the way you prefer and the game camera follows—making flight, racing, trucking, space, and FPS titles feel more immersive without extra hardware.

Setup is quick: install, start tracking, launch your game. Most supported games recognize LookPilot immediately; a few require enabling head-tracking in the game once. Everything runs fully on-device with low CPU usage, works even with lower-quality webcams, and supports Windows and Linux (including games launched via Wine).

How It Works

LookPilot tracks head rotation and translation (yaw, pitch, roll + X/Y/Z) and eye rotation, then combines them into a final camera output according to your settings. Output is sent to games through standard head-tracking interfaces, so no plugins or hardware clips are required.

Key Features

6DoF Tracking: Head yaw, pitch, roll, plus forward/back, left/right, up/down translation.

Head + Eye Blend: Combine head and eye rotation with adjustable influence to match your preference.

High-Rate Output: Responsive output at high refresh rates for smooth camera control—even from low-FPS webcams.

Quick Start: Install → Start tracking → Launch the game. Most titles work instantly; some need a one-time in-game toggle.

Low Overhead: Runs on CPU—no dedicated hardware or GPU required.

Cross-Platform: Windows and Linux support, including titles launched through Wine.

Wide Compatibility: Works with 700+ games via standard head-tracking interfaces.

Keybinds: Recenter, toggle tracking, and switch presets on the fly.

Setup in Three Steps

1. Install & Launch: Open LookPilot and start tracking.

2. Start Your Game: Most games detect tracking automatically; if needed, enable head-tracking in the game’s options once.

3. Fine-Tune (Optional): Adjust smoothing, deadzones, mapping, and eye influence to taste.

Customization & Presets

Protocols: Choose the communication interface (useful on Linux or for power users).

Head Tracking Settings: Toggle axes; set input→output mapping per axis; tune smoothing, deadzones, and confidence threshold.

Eye Tracking Settings: Per-axis mapping and smoothing controls.

Blend Control: Adjust how much eye tracking influences the final output.

TrueView Toggle: Choose translation relative to mapped/output rotation or the real rotation.

Presets: Create unlimited presets, switch with keybinds, and share with others.

Popular Supported Games

Flight Simulation

War Thunder

Microsoft Flight Simulator 2024

Microsoft Flight Simulator 2020

Microsoft Flight Simulator X: Steam Edition

Top Gun: Maverick Expansion

Tacview

IL-2 Sturmovik: Great Battles

IL-2 Sturmovik: Battle of Stalingrad

DCS World

DCS World Steam Edition

X-Plane 12

X-Plane 11

Project Wingman

AeroFly FS2

Space Simulation

Star Citizen

Elite Dangerous

Orbiter

EVERSPACE

EVERSPACE 2

Star Wars: Squadrons

Kerbal Space Program

Racing

Assetto Corsa

Assetto Corsa Competizione

rFactor 2

F1 2024

F1 2023

F1 2022

iRacing

Dirt 5

Project CARS 3

Automobilista 2

Driving Simulation

BeamNG.drive

Euro Truck Simulator 2

American Truck Simulator

Farming Simulator 25

Farming Simulator 22

Bus Simulator 21 Next Stop

18 Wheels of Steel: Extreme Trucker

18 Wheels of Steel: American Long Haul

Rail Transport

Train Simulator Classic 2024

FPS

Arma 3

DayZ

Insurgency: Sandstorm

Game support grows over time. If your favorite title uses standard head-tracking interfaces, there’s a good chance it already works—join the community and let us know what you’d like to see next.

Systemanforderungen

Windows
SteamOS + Linux
    Mindestanforderungen:
    • Betriebssystem: Windows 10
    • Prozessor: Intel Core i5-4460
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 960
    • DirectX: Version 11
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: A standard webcam is required (either built-in or external).
    Mindestanforderungen:
    • Prozessor: Intel Core i5-4460
    • Arbeitsspeicher: 8 MB RAM
    • Grafik: NVIDIA GeForce GTX 960
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: A standard webcam is required (either built-in or external).

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