Squeak! Chitter! Chatter! You’ll send these mafia members to heaven on a silver platter! You play as a red squirrel trained in the martial arts of crankin’ out kunais and shwingin’ shurikens! You’ll teach three very important lessons to three unlearned delinquents!

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Critter Gang spelen

 

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CRITTER GANG 

Squeak! Chitter! Chatter! You’ll send these mafia members to heaven on a silver platter!

You play as a red squirrel trained in the martial arts of crankin’ out kunais and shwingin’ shurikens! You’ll teach three very important lessons to three unlearned delinquents!

Lesson 1: Integrity is important; I hope you find yours quick, Coyote. Lesson 2: You only get one life, Peacock– change yours before you no longer have it. And most importantly, Lesson 3: Gambling others' lives is a nasty business, Kingpin. Let’s see how you feel when yours is on the line.

Help teach these mafiosos a lesson in Critter Gang while dodging attacks and retaliating with some of your own!

A STUDENT & GAME JAM PROJECT

This year our team participated in the Ludum Dare 56 Game jam! We received so many positive comments about our project that we decided to take our project, patch the remaining bugs, and ship it on steam for everyone to enjoy!

Additionally, we are a team of student developers taking the first few steps on our development journey. Playing our game means the world to us and we would love to hear feedback about the project! Although Critter Gang was developed in just 3 short days, we feel like we have some awesome content for everyone to enjoy!

GAME CONTENTS

  • 3 Unique and Challenging Bosses

  • 2D Platforming and Precise Dodging

  • 5 Achievements for your hard work

  • Approximately 15 - 30 mins of content

  • Epic Soundtrack to Jam to while facing off with the Mafiosos

  • Controller Support

CREDITS

  • Chad Compton  -  Programmer, Technical Director

  • Gabriel Delle  -  Programmer, Implementation Lead

  • Cameron Larson  -  Programmer, Boss Designer

  • Justin Davey  -  Art Director, Lead Character Designer

  • Riley Moran  -  Background/Environmental Designer

  • Jesse Ray  -  Programmer, Boss Designer

  • Tyvarion Hill  -  Concept Artist

  • Nick Lenssen  -  Programmer, Boss Designer

  • Serenity Spielman  -  Artist

  • Keaton Hagen  -  SFX Designer

  • Auggie Phillips  -  Artists, Splash Screen Designer

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10, Windows 11
    • Processor: X64 architecture
    • Geheugen: 4 GB RAM
    • Grafische kaart: DX10, DX11, or DX12-capable GPUs, Metal-capable Intel and AMD GPUs, OpenGL 3.2+ or Vulkan-capable Nvidia and AMD GPUs
    • DirectX: Versie 10
    • Opslagruimte: 250 MB beschikbare ruimte
    • Geluidskaart: Integrated Sound

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