A turn-based, grid-based 3D dungeon crawler. Capturing the essence of classic dungeon crawlers, this game offers intense battles and the tension of opening treasure chests. Adventurers explore the dungeon beneath the frontier town of Aetheria, seeking the legendary Holy Grail.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«During the development of the PC version, we determined that additional adjustments were needed while expanding the game based on the previously released mobile versions (iOS/Android), and decided to release it in Early Access.

We plan to add new content and make related balance adjustments in stages, using player feedback to improve the overall quality of the game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We currently expect the Early Access period to last for approximately six months, although this may change depending on development progress and player feedback.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version is planned to expand upon the Early Access version by adding additional content and further refinements.

Planned additions for the full release include:
- Additional dungeon floors and areas
- New enemies and items
- More events and story-related content
- Further balance adjustments and gameplay tuning
- Additional quality-of-life improvements and overall polish

While the Early Access version offers a complete core gameplay experience, some of the above content and refinements are still in development and will be added before the game is considered complete.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The current Early Access version includes the main gameplay systems of "Labyrinth of Aetheria", and players can enjoy features such as character creation, dungeon exploration, and turn-based combat as described in the "About This Game" section.

Some additional content and refinements, such as further dungeon areas, events, and balance adjustments, are still in development and will be added before the full release.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«The price of the game is planned to increase at the time of the full release. The price increase reflects the additional content and improvements added during Early Access.
There are no plans to change the price during the Early Access period.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«During development, we will treat feedback and requests from players as important reference information. Feedback is accepted through the Steam Community Hub, the official website, and the in-game contact form, and will be used to guide adjustments, improvements, and future development decisions.»
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Planlagt utgivelsesdato: 2. kvartal 2026

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Om spillet

Labyrinth of Aetheria is a first-person dungeon crawler created by a solo developer, inspired by classic titles. The game keeps the classic atmosphere, but includes an auto-mapping system and is adjusted to be easy to play in a modern style.

Your Objective

The story takes place in the frontier town of Aetheria, where a legendary Holy Grail is said to lie hidden underground. Many adventurers gather to seek treasure and challenge the dangerous dungeon.  Your goal is to face many trials and reach the Holy Grail.

Town Facilities

The town offers many facilities useful for adventures, such as item trading at shops, spell learning at the magic guild, and secret tool transactions at the thief guild. Quests can be undertaken at the adventurer's guild, and various clues for dungeon exploration can be found at the tavern. 

Collection Element

Items found in the dungeons can be appraised, either by the adventurers' abilities or the town's appraiser, and registered in an item encyclopedia. This allows players to enjoy the collection aspect while progressing through the dungeon conquest.

Classes and Skills

Adventurers can choose from a wide range of classes, from basic ones like fighters, thieves, priests, and mages, to advanced classes like paladins, samurais, ninjas, and sages. Each class comes with unique skills that influence party composition, strategy, and dungeon conquests. By changing classes, adventurers can combine different skills, creating unique characters.

Custom Portrait

The game features a custom portrait system that allows players to replace adventurer portraits with their own images. This lets you personalize your party and enjoy a more immersive dungeon-crawling experience.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

AI tools were utilized for text translation and proofreading.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64bit, Windows 11 64bit
    • Minne: 8 GB RAM
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Tilleggsmerknader: While the game can run on integrated graphics, a dedicated GPU provides a much smoother experience.
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • Minne: 8 GB RAM
    • DirectX: Versjon 11
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