**Development of this game is discontinued** - Take to the skies and fly past mountains in a wingsuit. Try to hug the cliffs at over 250 km/h or cruise at high altitudes and admire the scenery.
All Reviews:
Mixed (155) - 66% of the 155 user reviews for this game are positive.
Release Date:
Dec 4, 2014
Developer:
Publisher:
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Development of Volo Airsport is on a permanent hiatus

We thank you wholeheartedly for your support, encouragement, and feedback over the course of Volo's development. We’ve built a game that we’re still quite proud of, and we couldn’t have done any of it without you. We also hope to see you again in our next journey - whatever that might be.

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The game doesn't need to be finished for it to be enjoyable, and there is no such thing as spoiling the surprises for later. With each update you'll have something new to try, making the game feel fresh.

Community feedback is helping to refine the game. We come up with ideas, try them, and see if they stick. You tell us where the rough edges are, and whether you feel a feature fits with your idea of the game. We might be the authors of this book, but we do want to make sure our words make sense to you.”

Approximately how long will this game be in Early Access?

Development of Volo Airsport is on a permanent hiatus

There are some big experimental features that we've yet to complete. As long as there is no clarity on if, when and how those features will end up in Volo, the game will remain in Early Access.

  • A custom terrain engine
  • Online multiplayer
  • User created content / Mods

Once we've worked our way through these things the big picture will be clearer, and we can move beyond early access.”

How is the full version planned to differ from the Early Access version?

Development of Volo Airsport is on a permanent hiatus

We have a rough idea on where we want to go with the game, but what the final game will look like, we simply don't know yet!

We will keep going as long as:

  • we feel there's still interesting ground to cover
  • people are actually playing the game

Here's a list of some things we're considering to add:

  • Local and Online Multiplayer (we think Volo Airsport is most fun when played with other people)
  • Parachutes and other ways to glide and fly
  • Walking, jumping from exit points
  • Player-designed Skydiving Styles
  • Customizable Gear Design (Aerodynamics and Looks)
  • Player-Created Events and Challenges
  • Replay Editor
  • Lively & Dynamic Environments
  • Mod Support (Levels, Modes)

What is the current state of the Early Access version?

Development of Volo Airsport is on a permanent hiatus

Volo already has a lot to play around with:

  • A single, finely tuned wingsuit to fly with
  • A huge landscape inspired by the Swiss Alps, with lots of lines to fly
  • Time Trials that push your skills to the limit
  • Multiple camera perspectives (including first-person view)
  • Very configurable graphics and input settings
  • VR Support (Oculus Rift & HTC Vive)

Will the game be priced differently during and after Early Access?

Development of Volo Airsport is on a permanent hiatus

The price will increase as the game grows. If you want to get it cheap, get it now!”

How are you planning on involving the Community in your development process?

Development of Volo Airsport is on a permanent hiatus

We invite you to discuss the game on our forums . We take all feedback seriously, but we won't implement a feature just because you ask for it. We want to make sure all features fit together into one solid gameplay experience.

Also, we look forward to the first bits of user-created content showing up! We're really curious to see the other directions people could take it in with modding support.”
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VR Supported

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Reviews

“At one point last night, while chasing contours on the new Alpine map, I actually found myself wiping a tear from my eye.”
Rock Paper Shotgun

About This Game

Please note: Development of Volo Airsport is discontinued


We thank you wholeheartedly for your support, encouragement, and feedback over the course of Volo's development. We’ve built a game that we’re still quite proud of, and we couldn’t have done any of it without you. We also hope to see you again in our next journey - whatever that might be.

------------------------

Take to the skies and fly past mountains in a wingsuit. Try to hug the cliffs at over 250 km/h or cruise at high altitudes and admire the scenery.

Your body and gear are fully physically simulated. You fly by controlling your character's muscles directly, which changes your pose, which interacts with the air around you. You can see, hear, and feel every gust of wind as you pass it.

The current version already has a lot to play around with:
  • A single, finely tuned wingsuit to fly with
  • Customizable parachutes
  • A huge landscape inspired by the Swiss and French Alps, with lots of lines to try
  • Dynamic time and weather that is also completely customizable
  • Multiple camera perspectives (including first-person view)
  • Highly configurable graphics and input settings
  • Time Trials that push your skills to the limit

Gamepad or Joystick recommended!

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7 with Service Pack 1 and up
    • Processor: Dual Core CPU 2.6Ghz
    • Memory: 4 GB RAM
    • Graphics: Dedicated Graphics Card (GeForce 650GT or equivalent)
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • VR Support: SteamVR or Oculus PC. Keyboard or gamepad required
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OS X 10.9 and up
    • Processor: Dual Core CPU 2.6Ghz
    • Memory: 4 GB RAM
    • Graphics: Dedicated Graphics Card (GeForce 650GT or equivalent)
    • Storage: 500 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 14.04 LTS or higher
    • Processor: Dual Core CPU 2.6Ghz
    • Memory: 4 GB RAM
    • Graphics: Dedicated Graphics Card (GeForce 650GT or equivalent, tested with proprietary Nvidia driver)
    • Storage: 500 MB available space
    • Additional Notes: Has some problems running on Optimus laptops

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