A first person shooter game where you can fight monsters, buy guns, buy props, explore, and play cards (not yet finished)
Uitgavedatum:
26 nov 2024
Ontwikkelaar:
Uitgever:
Gameplay | Test
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I hope that in the early stages of the game, players can provide assistance to shape the game into a way that players like And not my own fantasy world'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The ideal state is one to two years'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'1. Create a dedicated store for weapons. Add a weapon plugin system and page
2. Add a new opening weapon
---The above content will be modified as soon as possible, and new modes are currently being added and modified
3. First, complete the improvement of the card game (some cards may not work, AI may encounter problems using certain cards, and sound effects may be incomplete)
4. Add soul currency to activate the alchemy system. The alchemy system can refine potions through that pot, which have special effects and are not simply attribute bonuses
5. More levels, maps of sky, forest, deep sea, desert, etc., with different enemies on different maps
6. More weapons
7. After adding more weapons, add the weapon disable function (with a maximum limit of 5) to increase the controllability of the weapon store,
8. Improve and add melee weapons (currently available, but not perfect, only a small dagger with poor effect, so it has not been actually added to the game)
9. Magic System: Activate the magic system by adding a magic glove, and then use the magic glove to release magic
10. Skill and Talent System. The talent system is the initial talent, and the skill system is the later bonus system
11. Some weapon animations need to be modified
12. Adding character arms'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'1. More than ten weapons. Pistols, submachine guns, shotguns, sniper rifles, and some special weapons (Some weapon animations were produced in the early stages of the project and are not aesthetically pleasing. They will be updated later.)
2. Multiple grenades with different functions
3.6 ordinary enemies, they may be a bit too powerful
4. There is one boss level but six bosses. These bosses may not be very perfect in all aspects, compared to small monsters
5. Not very complete transaction interaction (reward items do not have separate acquisition animations, which is difficult to perfect)
6. Several simple traps, some of which can interact
Overall, the first level is playable and passable, but it's not yet perfect'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The pricing of the game is not different'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'1. Watch Bilibili's private messages
2. Regularly release votes on Bilibili to shift the focus of game development for the next step'
Meer informatie

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Alle discussies weergeven

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Over dit spel

      This is a first person shooter game This game has two game modes, one is the challenge mode and the other is the endless mode. The two modes have two different independent systems.

      The challenge mode can earn currency by killing monsters, and then use coins to purchase items and weapons in the tablet's marketplace. Of course, one can also use a portion of their own belongings to trade with gods and obtain props. The challenge mode only requires resisting a certain number of monster attacks to activate the BOSS level.

      Endless mode only has endless monsters. Players can upgrade by killing monsters, then earn lottery points and skill points, and enhance their strength by winning attributes and weapons through lottery; Learn skills through a skill tree to acquire special skills.

      The weapons in both modes are the same. There are different types of weapons, and only one of the same type can be owned at a time. In the challenge mode, you can switch back to other weapons of the same type that you already have through the store, but not in the endless mode.So please be careful when drawing prizes.

      Although the monsters in both modes are the same, our monsters are unique.They have different behaviors and skills.Every monster possesses at least one skill, so even when facing ordinary monsters, be careful and vigilant.
      Finally, as this is a preliminary version, there is no further content worth explaining yet.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Some images are generated by AI.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This is a game that uses guns to fight monsters, so there may be some bloody and violent scenes. At the same time, some items in the game may also have sexual implications

Systeemeisen

    Minimum:
    • Besturingssysteem: win7
    • DirectX: Versie 12
    • Opslagruimte: 4096 MB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: win10
    • DirectX: Versie 12
    • Opslagruimte: 4096 MB beschikbare ruimte
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