A first person shooter game where you can fight monsters, buy guns, buy props, explore, and play cards (not yet finished)
Spelupplägg | Test
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I hope that in the early stages of the game, players can provide assistance to shape the game into a way that players like And not my own fantasy world”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“The ideal state is one to two years”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“1. Create a dedicated store for weapons. Add a weapon plugin system and page
2. Add a new opening weapon
---The above content will be modified as soon as possible, and new modes are currently being added and modified
3. First, complete the improvement of the card game (some cards may not work, AI may encounter problems using certain cards, and sound effects may be incomplete)
4. Add soul currency to activate the alchemy system. The alchemy system can refine potions through that pot, which have special effects and are not simply attribute bonuses
5. More levels, maps of sky, forest, deep sea, desert, etc., with different enemies on different maps
6. More weapons
7. After adding more weapons, add the weapon disable function (with a maximum limit of 5) to increase the controllability of the weapon store,
8. Improve and add melee weapons (currently available, but not perfect, only a small dagger with poor effect, so it has not been actually added to the game)
9. Magic System: Activate the magic system by adding a magic glove, and then use the magic glove to release magic
10. Skill and Talent System. The talent system is the initial talent, and the skill system is the later bonus system
11. Some weapon animations need to be modified
12. Adding character arms”

Hur är det nuvarande läget i versionen med Early Access?

“1. More than ten weapons. Pistols, submachine guns, shotguns, sniper rifles, and some special weapons (Some weapon animations were produced in the early stages of the project and are not aesthetically pleasing. They will be updated later.)
2. Multiple grenades with different functions
3.6 ordinary enemies, they may be a bit too powerful
4. There is one boss level but six bosses. These bosses may not be very perfect in all aspects, compared to small monsters
5. Not very complete transaction interaction (reward items do not have separate acquisition animations, which is difficult to perfect)
6. Several simple traps, some of which can interact
Overall, the first level is playable and passable, but it's not yet perfect”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The pricing of the game is not different”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“1. Watch Bilibili's private messages
2. Regularly release votes on Bilibili to shift the focus of game development for the next step”
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Köp Eliminate Fear

$3.99
 
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Om detta spel

      This is a first person shooter game This game has two game modes, one is the challenge mode and the other is the endless mode. The two modes have two different independent systems.

      The challenge mode can earn currency by killing monsters, and then use coins to purchase items and weapons in the tablet's marketplace. Of course, one can also use a portion of their own belongings to trade with gods and obtain props. The challenge mode only requires resisting a certain number of monster attacks to activate the BOSS level.

      Endless mode only has endless monsters. Players can upgrade by killing monsters, then earn lottery points and skill points, and enhance their strength by winning attributes and weapons through lottery; Learn skills through a skill tree to acquire special skills.

      The weapons in both modes are the same. There are different types of weapons, and only one of the same type can be owned at a time. In the challenge mode, you can switch back to other weapons of the same type that you already have through the store, but not in the endless mode.So please be careful when drawing prizes.

      Although the monsters in both modes are the same, our monsters are unique.They have different behaviors and skills.Every monster possesses at least one skill, so even when facing ordinary monsters, be careful and vigilant.
      Finally, as this is a preliminary version, there is no further content worth explaining yet.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

Some images are generated by AI.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

This is a game that uses guns to fight monsters, so there may be some bloody and violent scenes. At the same time, some items in the game may also have sexual implications

Systemkrav

    Minimum:
    • OS: win7
    • DirectX: Version 12
    • Lagring: 4096 MB ledigt utrymme
    Rekommenderade:
    • OS: win10
    • DirectX: Version 12
    • Lagring: 4096 MB ledigt utrymme
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