ASHWAKE is a hardcore first person survival experience that takes place inside Ozyorsk, Russia after the Kyshtym Disaster. As a lone traveler, you must scavenge for resources, avoid anomalies, and fend off both hostile factions and creatures to survive.
Veröffentlichung:
Bevorstehende Ankündigung
Entwickler:
Publisher:
Gameplay | Teaser Trailer (Music Placeholder)
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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Early Access gives you the chance to be part of the game's development. ASHWAKE was designed with community involvement in mind, allowing players to help shape the best experience without doing all the work themselves. The game still needs polishing to deliver a full experience and story that’s worth your investment. By supporting us, you’ll play a crucial role in developing ASHWAKE and help create the most impactful hardcore survival game possible. After the full release, we aim to include mod support with all the tools necessary for modders to enhance and expand the game.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„ASHWAKE is a long-term project, and it's hard to say exactly how long it will take to gather player feedback, refine combat, develop the story and atmosphere, and implement modding systems. The current estimate for Early Access is around 2-4 years, but this could change depending on the size of the development team in the future. Currently, the game is being developed by a solo creator.

The game is expected to leave Early Access once the story is complete and all mechanics are fully functional, with no major game breaking bugs or issues.

For more details on the game's development, please refer to the official roadmap and social channels in the Discord.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We plan for the final version to feature more items, maps, quests, and weapons, along with a more polished overall gameplay experience, including mod support. We want players to have the freedom to enjoy the game their way, so we also plan to add modding tools allowing the players to create and customize their own experiences.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version includes the core mechanics of the game, but several important features are still to be implemented. The primary goal of Early Access is to deliver a realistic and immersive game world with engaging gameplay design, allowing players to contribute to enhancing the overall experience before the full release.

Current state of the Early Access version:

3 Factions
3 Maps
Interactable World Items
Anomaly System
Radiation Zones
Crafting System
Cooking System
PDA System
Permadeath
Quest System
Animated Weapons
Over 100 Items
Core FPS Mechanics
AI System
Looting System
Base System
Extraction System“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price will increase closer to the release date to reflect the additional content, but all Early Access supporters will retain access without any additional cost.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Players are the primary reason for entering Early Access, as it allows them to provide feedback on improvements and report bugs throughout development. The community will be able to stay informed and share their input through the official Discord channel and other social platforms associated with ASHWAKE. Another key reason for Early Access is to enable the community to contribute to setting up mod support, paving the way for future content creation.

Demo versions plan to be released so players can experience core features and provide feedback:

Public Demo 1 (Dates TBD)
Public Demo 2 (Dates TBD)

These demos will allow players to test new features and experience the overall gameplay before release. The primary goal is to involve players in identifying and fixing bugs, ensuring the game is the best it can be by launch.

To stay up to date, follow the official social media channels and join the community on Discord, where you can also check out the development roadmap.“
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ASHWAKE Tech Demo herunterladen

Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: Bevorstehende Ankündigung

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Infos zum Spiel

ASHWAKE

Experience a hardcore survival game with realistic weapon mechanics, in-depth survival systems, and hostile NPCs, as well as anomalies and creatures. Featuring multiple home bases and factions, tactical weapon handling, permadeath, and extraction systems to safeguard your gear.

LOOTING

Navigate "The Abyss" and search a wide variety of loot containers for gear to sell, craft, or use to advance through the story. Certain items will be required to progress, making looting an essential part of the game, as your character is a scavenger sifting through the remnants of a broken world.

ANOMALIES

The anomalies emerged when the land became unstable after local factories began dumping radioactive waste into the water supply. Additionally, the ongoing conflict between factions in The Abyss led to frequent bombings, chemical warfare, and relentless attacks on one another.

LEVEL TRANSITIONS & EXTRACTS

The world is divided into multiple levels, each with its own unique purpose, requiring players to travel between areas to progress. Levels are connected by transition zones that are on a timer, forcing you to fend off enemies to survive. The extract zones work the same but will return you to your base where you can store your loot, sell/buy with traders, and accept tasks to level up.

FACTIONS

Choose from a variety of factions, each with its own storylines, base, clothing, and side quests to immerse you in the universe. The factions include the Bandits, The Remains, and the Plague Walkers, each offering unique gameplay. Bandits and Remains are rival scavengers fighting for survival, while the Plague Walkers are infected survivors trying to stave off full transformation, struggling each day to survive by seeking a formula to halt the virus.

ROADBLOCKS

Roadblocks are placed to slow progression through the world, ensuring players must reach certain levels to advance through "The Abyss." As you progress through the game, these roadblocks will be removed, allowing access to new areas, loot, and quests.

THE ABYSS

"The Abyss" is what the survivors called it after the breakout happened, but in reality, it’s a warzone that never healed. The area remains full of anomalies, rival factions, monsters, and corruption. In this kill-or-be-killed forgotten land, you must survive "The Abyss" and free yourself and those you care for from the disaster that was brought upon them by humanity itself.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

In the game "ASHWAKE" there will be swearing when interacting with characters as well as when the main character speaks. The game will depict gore and violence when fighting off enemies including soldiers & zombies as well as graphic mutants that will display visible flesh. There will be very few references to sexual content including posters of models and magazines.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 x64 / Windows 11 x64
    • Prozessor: Intel Core i7-7700K / AMD Ryzen 5 1600X
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB / Intel Arc A750
    • DirectX: Version 10
    • Speicherplatz: 15 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Windows 10 x64 / Windows 11 x64
    • Prozessor: Intel Core i7-11700 / AMD Ryzen 7 5800X
    • Arbeitsspeicher: 32 GB RAM
    • Grafik: Nvidia GeForce RTX 3070 Ti / Nvidia GeForce RTX 4070 / AMD Radeon RX 6800 XT
    • DirectX: Version 11
    • Speicherplatz: 25 GB verfügbarer Speicherplatz
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