Crimson Quest 讓玩家控制一個作為生產基地的角色。玩家可以創建單位和塔,探索地圖,並體驗帶有動作元素的即時roguelike成長,為傳統RTS遊戲帶來獨特的變化。

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I have completed most of the foundational elements that were planned during the early stages of development. However, due to the inclusion of extensive features and elements, I have spent a long time fixing bugs and various issues, and after continuous struggles, I have succeeded in resolving the immediate problems.

Nevertheless, there might still be issues that I am unaware of, and since the game has the advantage of being able to naturally absorb many elements of popular genres, I would like to work together with you to complete the various contents and features.」

這款遊戲的搶先體驗時間大約會持續多久?

「I won't drag this out for too long. There isn't much lacking at the moment, but I am determined to further refine the balance of interactions and combinations between entities through early access. Additionally, I still need to increase the number of skills for enemy factions and the number of side quests for each environment to ensure they all match.

The official release is likely to be in 2026, and if there are any changes to the plan, I will be sure to inform you.」

正式版預計會與搶先體驗版有何不同?

  • Addition of hidden locations
  • Addition of NPC quests in the field
  • Introduction of new enemy factions
  • controller support
  • Addition of various equipment and items
  • Introduction of unique towers
  • Addition of player and enemy faction skills
  • Addition of new Master Mode types
  • Addition of a large number of mutant wild monsters
  • In multiple playthroughs, players will be offered a unique exploration experience through difficulty and playstyle settings.
  • As a New Game+ feature, the difficulty of all stages and existing bosses' skills will increase with each game clear, up to a total of three stages.

The order is not fixed, and we plan to update the most appropriate features or elements one by one according to the situation. There are also additional and revamped elements that are not included in this list.」

搶先體驗版目前的開發進度如何?

「The developer has conducted numerous tests, but the balance between the affinities of combat-capable entities and ally combinations may still be somewhat lacking. Through Early Access, we aim to gather a wide range of feedback on affinities and combinations, as well as bug reports and suggestions for improvement.

Additionally, while enjoying the various content, you may find that the average time to complete the first game ranges from at least 30 hours to potentially hundreds of hours due to its roguelike progression.

The difficulty of Crimson Quest is by no means easy, and you should be prepared to go through many trials and errors. I am always open to your opinions and feedback, and I plan to gradually adjust the difficulty with the many additional contents to come.

For details on the features currently implemented, please refer to the "About This Game" section.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price for the Early Access version has been set at a level that should be reasonable given the development time, complexity, and amount of content. We plan to gradually increase the price as new content and features are added.」

在開發過程中,您打算如何與社群互動?

「Please leave your feedback anywhere you can, as long as it's a place I can check. In particular, please refer to the channel list at the bottom of the Steam store page.
I am always waiting for your opinions and will do my best to improve the game in a better direction.」
繼續閱讀

下載 Crimson Quest Demo

此遊戲尚未在 Steam 上發售

預計發行日期: 2025

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關於此遊戲

傳統的 RTS(即時戰略)類型通常要求玩家管理多個基地和部隊,並在不同戰線上進行多任務操作。

然而,Crimson Quest 讓玩家控制一個可自我維持的角色,這個角色能夠生產各種怪物單位和戰鬥塔

這讓一個小惡魔擁有強大的生產能力,結合了即時探索 roguelike、輕動作元素和豐富的策略,形成了一種新穎且獨特的遊戲類型,完美融合了傳統的 RTS 元素。

探索。

透過探索發現各種物品,並提前確認野外怪物的位置。
您可以打開地圖標記目標區域,若您已解鎖偵察功能,還可以用它來監視遠方地區!
若想比敵方勢力更快成長,就必須謹慎規劃路線,避免浪費行動。

收集資源來創建怪物和塔。

您可以利用工人怪物開採散佈在地圖上的能源礦床,或開啟附近的寶箱來獲取資源!
隨著怪物等級的提升,牠們需要更多的礦石,而塔根據類型需要不同數量的資源
您還可以將多餘的資源交給流動資源收集商換取其他資源,因此找出他的所在地非常重要!

注意敵方勢力的增長。

選擇關卡時請謹慎。
根據您選擇的關卡,兩個敵方陣營中的一個將會成長壯大。

升級您的盟友怪物。

您可以透過擊殺敵方怪物或搜刮散佈在地圖上的怪物屍體來獲取靈魂。
儘可能多收集靈魂,因為在關卡結算時,這些靈魂將轉化為對應怪物的征服經驗值,幫助它們升級。
升級的怪物能夠學習召喚技能或在關卡開始時獲得靈魂加成
此外,達到最高等級的怪物將獲得特殊增益效果

小心王國的英雄!

三名英雄將即時追蹤您,逐漸縮短距離。
他們不會死亡,若被擊敗將稍微撤退,但很快會繼續追擊。
與一般敵方勢力的成長不同,英雄會自行獵殺敵人以獲取經驗值
每位英雄在經驗值累積滿後會獲得獨特技能。隨著技能數量的增加,他們會變得越來越強大且難以控制,因此盡早應對是明智的選擇。

有效利用各種道具。

在寶箱和關卡獎勵中獲得的道具將在旅程中提供極大的幫助。
道具大致可分為消耗品和裝備

  • 消耗品包含各種藥水,可恢復生命值治療異常狀態提供增益效果。您還可以使用陷阱來對敵人造成傷害

  • 裝備則提供被動攻擊方式,並透過其特殊能力為玩家帶來戰鬥優勢。

享受多樣化的遊戲風格。

在開始您的冒險之前,您可以從各種模式中選擇,以改變您的遊戲風格。
透過這些模式,您可以成為戰士、探險家,甚至是建築師。
將您的角色轉變為您選擇的模式,開啟新的方向並持續成長。

系統需求

    最低配備:
    • 作業系統: Windows 10 / 11
    • 處理器: 3.0 GHz Processor
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 1GB VRAM / DirectX 10+ support
    • DirectX: 版本:11
    • 儲存空間: 2 GB 可用空間
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