Bite sized solo dungeon delve. Use cards to activate gear or special effects as you delve through dungeons. Attack, block, move, heal, and interact with the environment using the unique card & gear activation system. After each delve upgrade your gear and cards to exploit powerful combos.

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Weekly updates

Follow for weekly updates and updated demo builds. Full patch notes daily in the Discord Channel that will show up in the Sunday updates.

Classes

Soldier:

Versatile warrior that uses direct attacks, blocks, and positioning to overcome enemies.

Attunist:

Ranged attacker that relies on healing and killing goblins before they can attack to survive.

Craftsman:

Equipped with a shotgun and repeating crossbow that needs to be reloaded. His equipment behaves differently depending on which card is used to activate it.

BladeDancer:

Once per round can change his stance to adapt to changes in the battle.

More to come. . .

Races

Pixie:

Loves the taste of goblins and can heal when he defeats them with his unique card.

Triceratops:

Tougher than most, his unique card provides him with protection and can take down an attacking enemy before they land their blow.

Sloth:

Only race that doesn't get movement gear. Starts off slow but can be customized to be one of the fastest characters.

SoulReaper:

Doesn't unlock any achievements, card, gear, or class upgrades. Instead absorbs the power of each goblin type. Can you defeat the finale with only starter cards and gear but buffed stats?

More to come. . .

Enemies

Goblin Spearman

Most common enemy. Higher health, damage, lowest speed.

Goblin Runner

Extremely fast and more likely to be able to move and attack the hero from beyond the hero's attack range. Starts out hitting like a wet noodle though.

Goblin Archer

Moves to range and attacks. Lowest health.

Goblin Champion

Extremely tough goblin that hits hard. Only goblin with damage resistance ignoring some damage from every hero attack. Immune to stun.

Finales

Dream Master

Cannot be directly engaged, summons swarms of goblins from out of range. Summons a goblin champion every time the hero strikes one down. Heroes are encouraged to use a build that can manage swarms of enemies using area of effect attacks.

LavaMan

Only takes a maximum of one damage per hit. Reduces the hero's health and maximum health by a rising amount each round. Heroes are encouraged to use a build that can deal multiple hits.

Illusionist

Vanishes at the start of his turn and when hit leaving behind a group of goblins. Only the first hit in a multi-hit attack will deal damage because of the vanishing. Heroes are encouraged to use a build with high mobility.

Spike

Retaliates against any attack with the same damage he took. On his turn hits players with the strength of the last hit against him. Punishes heroes with large damage, low health builds. Heroes are encouraged to use a build with good block or heal.

Sobre este jogo

Dive into this thrilling single-player adventure that will put your strategic skills to the ultimate test!

Harness an arsenal of cards activating powerful gear to unleash devastating effects and outwit increasingly formidable foes.

Navigate treacherous dungeons filled with dangerous enemies and use your cards to attack, incapacitate, move, heal, or defend. Every turn, you'll make strategic choices to maximize damage, expand your area of effect, boost your movement, hit multiple targets, and unlock a myriad of special effects.

Enhance both your gear and your cards. Between battles, dive into a rich upgrade system that allows you to improve both your gear and your cards. Power up your attacks, broaden your strategic options, and adapt to the growing threats you'll face. As you level up, the enemies will rise to meet you with increased strength and cunning, but with each upgrade, you’ll grow more formidable in return.

Master your deck, conquer the dungeons, and emerge victorious in this dynamic and engaging rogue-like experience where every decision counts.

With its deep card mechanics, evolving challenges, and endless replayability, Level Up Everything offers a dynamic and engaging rogue-like experience where every decision counts. Can you master the dungeons, and emerge victorious? The adventure awaits!

Divulgação de conteúdo gerado por IA

Descrição dos desenvolvedores sobre como o jogo usa conteúdo gerado por IA:

LLMs were used to assist with the text descriptions for the store page. LLMs were used to assist with the coding and coding research for scripts. Art background and character models are at least partially AI.

Requisitos de sistema

    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO *: Window 7
    • Processador: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
    • Placa de vídeo: Integrated graphics with full Vulkan 1.0 support
    • Armazenamento: 300 MB de espaço disponível
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Window 10
    • Processador: x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU
    • Placa de vídeo: Dedicated graphics with full Vulkan 1.2 support
    • Armazenamento: 300 MB de espaço disponível
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.

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