DEEPWATER is a frantic, hardcore 4 player co-op shooter where teamwork, quick thinking, and skill are required to survive. Scavenge tools and supplies while attempting to complete the mission assigned to your team while everything is trying to kill you.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I want DEEPWATER to be the best game it can be. To do this, I want to release the game in an early state to collect feedback from my players, and have their feedback shape the future of my game.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“The game will stay in early access for about 8-12 months.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“I want the full game to be infinitely replayable, with a vast amount of enemies to fight, environments to explore, and gear to use.”

Hur är det nuvarande läget i versionen med Early Access?

“Currently, the game features a large assortment of enemies to fight, a single environment to explore, 4 different objective types, 5 weapons and 7 tools to use.
Players can also find additional weapons and tools in levels.

The game offers 2 gamemodes to play: ENDLESS, where players try to progress in a campaign that gets harder the further they go, and WORKWEEK, where each week they are giving a set of 10 missions to complete.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“I don't plan on changing the price at all.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I will collect and use user feedback to shape the game. I collect feedback mainly through my Discord server.”
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Ladda ned DEEPWATER Demo

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Om detta spel

Your job is simple: Complete the mission. Each day, you wake up with a new mission, forced to descend into a strange and deadly building, called The Monolith. Before each mission, you are able to choose to bring a weapon, and a tool. You must work with your team to ensure you have the proper equipment for the job. Along the way, you will need to scavenge for resources to keep you going, as well as new weapons and tools.

Play in either ENDLESS mode or WORKWEEK mode:
ENDLESS mode will continue on forever, challenging you and your team to see just how much you can handle.
WORKWEEK mode is a set of 10 missions given out weekly. Each day gets harder and harder, with new threats appearing later in the workweek. You can view the missions ahead of time, allowing you to plan ahead and bring the appropriate gear.

Work together to ensure survival. Teamwork is the only way to survive the dangers that roam within. One wrong move is all it takes for things to go wrong, and for your team to die. 

Coordinate and plan ahead before taking action. Always assume the worst, and use every tool at your disposal. A team without a plan will be quickly killed, as the dangers waiting below are relentless and won't hesitate to rip you apart. Ensure you have backup plans for when things go wrong. Which they will.

The insides of the Monolith are a frantic, unpredictable monstrosity. Things will go wrong. There will always be something you didn't see coming, so you will need to think quickly when things don't go according to plan.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

Excessive amounts of blood and violence.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5 2500K
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GT 1030
    • DirectX: Version 11
    • Nätverk: Bredbandsanslutning
    • Lagring: 4 GB ledigt utrymme
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