DEEPWATER is a frantic, hardcore 4 player co-op shooter where teamwork, quick thinking, and skill are required to survive. Scavenge tools and supplies while attempting to complete the mission assigned to your team while everything is trying to kill you.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«I want DEEPWATER to be the best game it can be. To do this, I want to release the game in an early state to collect feedback from my players, and have their feedback shape the future of my game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The game will stay in early access for about 8-12 months.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«I want the full game to be infinitely replayable, with a vast amount of enemies to fight, environments to explore, and gear to use.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Currently, the game features a large assortment of enemies to fight, a single environment to explore, 4 different objective types, 5 weapons and 7 tools to use.
Players can also find additional weapons and tools in levels.

The game offers 2 gamemodes to play: ENDLESS, where players try to progress in a campaign that gets harder the further they go, and WORKWEEK, where each week they are giving a set of 10 missions to complete.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«I don't plan on changing the price at all.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«I will collect and use user feedback to shape the game. I collect feedback mainly through my Discord server.»
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Om spillet

Your job is simple: Complete the mission. Each day, you wake up with a new mission, forced to descend into a strange and deadly building, called The Monolith. Before each mission, you are able to choose to bring a weapon, and a tool. You must work with your team to ensure you have the proper equipment for the job. Along the way, you will need to scavenge for resources to keep you going, as well as new weapons and tools.

Play in either ENDLESS mode or WORKWEEK mode:
ENDLESS mode will continue on forever, challenging you and your team to see just how much you can handle.
WORKWEEK mode is a set of 10 missions given out weekly. Each day gets harder and harder, with new threats appearing later in the workweek. You can view the missions ahead of time, allowing you to plan ahead and bring the appropriate gear.

Work together to ensure survival. Teamwork is the only way to survive the dangers that roam within. One wrong move is all it takes for things to go wrong, and for your team to die. 

Coordinate and plan ahead before taking action. Always assume the worst, and use every tool at your disposal. A team without a plan will be quickly killed, as the dangers waiting below are relentless and won't hesitate to rip you apart. Ensure you have backup plans for when things go wrong. Which they will.

The insides of the Monolith are a frantic, unpredictable monstrosity. Things will go wrong. There will always be something you didn't see coming, so you will need to think quickly when things don't go according to plan.

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

Excessive amounts of blood and violence.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Prosessor: Intel Core i5 2500K
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce GT 1030
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 4 GB tilgjengelig plass
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