As the last Pilgrim, explore Dwarvuk's wastes, scavenge ruins in a blend of non-linear discovery and post-apocalyptic survival set in space. Silence the AI's signal!
Generali/Cinematografici | PDP Trailer 3
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Generali/Cinematografici | Pilgrim Descent Protocol Early Access Trailer

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Gioco in accesso anticipato

Ottieni l'accesso immediato e inizia a giocare ora: prendi parte a questo gioco mentre viene sviluppato.

Nota: i giochi in accesso anticipato non sono completi e potrebbero subire modifiche in futuro, oppure rimanere incompleti. Se non vuoi giocare a questo gioco nel suo stato attuale, ti conviene aspettare per vedere se sarà sviluppato ulteriormente. Altre informazioni

Cosa dicono gli sviluppatori:

Perché l'accesso anticipato?

“I am using Early Access to tune the core loop, find → stabilize → deliver, with real player feedback. My focus is on hoverbike handling feel, timer pressure, fail conditions, enemy pressure, and the clarity of bearings from Sola.

Sola is optional, so the game plays fine with Sola on or off, and I am shaping guidance and UX for both styles.

I am refining the outpost economy so choices around ammo, oxygen, fuel, and BitCredits feel meaningful. I am also strengthening stability and performance across a wide range of PCs, and I document settings that help on lower end hardware. The goal is to reach a state where the core loop feels consistently fun, fair, and stable for solo play on common hardware.”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“Several months (roughly 6–12), subject to change based on feedback and scope.”

Quali saranno le differenze fra la versione completa e quella in accesso anticipato?

“Aiming for more detailed zones/sectors, additional relay/event types, deeper outpost systems, expanded Sola dialogue, QoL/accessibility options, achievements, and broader performance/controller support. Plans may change.”

Qual è lo stato attuale della versione in accesso anticipato?

“Playable now with Easy/Hard modes, three relays to power, hoverbike traversal, resource management (fuel/oxygen/health/stamina/ammo), outposts and BitCredits, optional local-only Sola dialogue, save/load, and basic settings. Balance, performance, and content are in progress.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

“I plan to launch EA at a lower price and raise it for 1.0 as new content and features land.”

Come pensi di coinvolgere la Comunità durante il processo di sviluppo?

“Steam Discussions will be the main hub, with clear categories for Bug Reports, Balance, Quality of Life, and Suggestions. I read and check threads regularly and tag them so issues and ideas are easy to track.

Patch notes accompany updates. Notes are labeled by version and date, with sections for New, Balance, Fixes, Technical, and Known Issues. I also maintain a known issues list and an FAQ for clarity.

I invite frequent players who provide clear reports to help validate changes and catch regressions. I keep updates small when a quick fix is needed, and group larger changes when they benefit from more testing.

Bug reports work best with steps to reproduce, the expected and actual result, a save file if requested, and basic hardware information.

I stay active in discussions. I ask follow up questions when needed. When a change ships, I explain why it happened, and I credit especially helpful reports in notes or credits.”
Altre informazioni
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Informazioni sul gioco

The mothership is falling.

With Sola in your visor, you’ve got one shot. Cross the wastes to three relay sites, feed them plasma cores, and halt the descent. Scavenge BitCredits, fuel, oxygen, and ammo in abandoned sectors. Claim outposts to restock. Ride a hungry hoverbike, choose your fights with roaming Crawlers, and make every minute count.

You are the last Pilgrim.

How it plays

  • Hunt ruined zones for plasma cores, fuel, oxygen, and ammo.

  • Stabilize cores (they decay in-hand) and stash them in containers to recharge.

  • Traverse fast on your hoverbike: burn fuel, dodge patrols, and follow Sola’s bearings (no map hand-holding).

  • Deliver five powered cores to each distant relay before the global countdown hits zero.

Features

  • Tactical survival with health / oxygen / stamina management

  • Core loop: find → stabilize → deliver plasma cores to relays

  • Fast traversal on a fuel-hungry hoverbike

  • Claim outposts to restock ammo and spend BitCredits

  • Guidance from Sola

  • Enemy pressure from roaming Crawlers

  • Sola: Dynamic Dialogue (optional, local-only). Toggle at startup to let Sola answer questions and provide guidance. Off by default.

Early Access

This is an early version in active development. Expect regular updates shaped by your feedback. There’s no forced path or hand-holding: you’re free to figure out what to do and how to do it. Test it. Break it.

Divulgazione dei contenuti generati dall'IA

Gli sviluppatori descrivono il modo in cui il loro gioco utilizza i contenuti generati dall'IA in questo modo:

Services claiming copyright protection/indemnification: None. I do not use any third-party copyright filtering, detection, or indemnification service; the optional local assistant is offline and restricted to in-game data only.

Descrizione del contenuto per adulti

Ecco come gli sviluppatori descrivono questi contenuti:

This game contains non-graphic sci-fi violence. Players shoot alien creatures, and some areas include human corpses in space suits as environmental detail. It also features low-light settings and arachnid-like enemies that may unsettle some players. There is no sexual content, drug or alcohol use, self-harm, dismemberment, or realistic gore.

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows 10 64-bit
    • Processore: Intel Core i5-4460 / Ryzen 3 1200 (4 cores)
    • Memoria: 8 GB RAM (→ 12–16 GB if Sola LLM is enabled) GB di RAM
    • Scheda video: GeForce GTX 1050 Ti / GTX 1650 / Radeon RX 570 (4 GB VRAM)
    • DirectX: Versione 11
    • Memoria: 10 GB di spazio disponibile
    • Scheda audio: Any Windows-compatible
    • Note aggiuntive: For lower-end hardware, disable Sola: Dynamic Dialogue at startup for best performance.
    Consigliati:
    • Sistema operativo: Windows 10/11 64-bit
    • Processore: Intel Core i5-9600K / Ryzen 5 3600 (6 cores) or better
    • Memoria: 16 GB RAM (→ 24 GB recommended if Sola LLM is enabled) GB di RAM
    • Scheda video: GeForce GTX 1660 Super / RTX 2060 / Radeon RX 5600 XT (6 GB VRAM)
    • Memoria: 10 GB di spazio disponibile
    • Scheda audio: Any Windows-compatible
    • Note aggiuntive: For lower-end hardware, disable Sola: Dynamic Dialogue at startup for best performance.
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