As the last Pilgrim, explore Dwarvuk's wastes, scavenge ruins in a blend of non-linear discovery and post-apocalyptic survival set in space. Silence the AI's signal!
Veröffentlichung:
19. Sep. 2025
Entwickler:
Allgemein/Film | PDP Trailer 3
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Allgemein/Film | Pilgrim Descent Protocol Early Access Trailer

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„I am using Early Access to tune the core loop, find → stabilize → deliver, with real player feedback. My focus is on hoverbike handling feel, timer pressure, fail conditions, enemy pressure, and the clarity of bearings from Sola.

Sola is optional, so the game plays fine with Sola on or off, and I am shaping guidance and UX for both styles.

I am refining the outpost economy so choices around ammo, oxygen, fuel, and BitCredits feel meaningful. I am also strengthening stability and performance across a wide range of PCs, and I document settings that help on lower end hardware. The goal is to reach a state where the core loop feels consistently fun, fair, and stable for solo play on common hardware.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Several months (roughly 6–12), subject to change based on feedback and scope.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Aiming for more detailed zones/sectors, additional relay/event types, deeper outpost systems, expanded Sola dialogue, QoL/accessibility options, achievements, and broader performance/controller support. Plans may change.“

Was ist der derzeitige Stand der Early Access-Version?

„Playable now with Easy/Hard modes, three relays to power, hoverbike traversal, resource management (fuel/oxygen/health/stamina/ammo), outposts and BitCredits, optional local-only Sola dialogue, save/load, and basic settings. Balance, performance, and content are in progress.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„I plan to launch EA at a lower price and raise it for 1.0 as new content and features land.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Steam Discussions will be the main hub, with clear categories for Bug Reports, Balance, Quality of Life, and Suggestions. I read and check threads regularly and tag them so issues and ideas are easy to track.

Patch notes accompany updates. Notes are labeled by version and date, with sections for New, Balance, Fixes, Technical, and Known Issues. I also maintain a known issues list and an FAQ for clarity.

I invite frequent players who provide clear reports to help validate changes and catch regressions. I keep updates small when a quick fix is needed, and group larger changes when they benefit from more testing.

Bug reports work best with steps to reproduce, the expected and actual result, a save file if requested, and basic hardware information.

I stay active in discussions. I ask follow up questions when needed. When a change ships, I explain why it happened, and I credit especially helpful reports in notes or credits.“
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Infos zum Spiel

The mothership is falling.

With Sola in your visor, you’ve got one shot. Cross the wastes to three relay sites, feed them plasma cores, and halt the descent. Scavenge BitCredits, fuel, oxygen, and ammo in abandoned sectors. Claim outposts to restock. Ride a hungry hoverbike, choose your fights with roaming Crawlers, and make every minute count.

You are the last Pilgrim.

How it plays

  • Hunt ruined zones for plasma cores, fuel, oxygen, and ammo.

  • Stabilize cores (they decay in-hand) and stash them in containers to recharge.

  • Traverse fast on your hoverbike: burn fuel, dodge patrols, and follow Sola’s bearings (no map hand-holding).

  • Deliver five powered cores to each distant relay before the global countdown hits zero.

Features

  • Tactical survival with health / oxygen / stamina management

  • Core loop: find → stabilize → deliver plasma cores to relays

  • Fast traversal on a fuel-hungry hoverbike

  • Claim outposts to restock ammo and spend BitCredits

  • Guidance from Sola

  • Enemy pressure from roaming Crawlers

  • Sola: Dynamic Dialogue (optional, local-only). Toggle at startup to let Sola answer questions and provide guidance. Off by default.

Early Access

This is an early version in active development. Expect regular updates shaped by your feedback. There’s no forced path or hand-holding: you’re free to figure out what to do and how to do it. Test it. Break it.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Services claiming copyright protection/indemnification: None. I do not use any third-party copyright filtering, detection, or indemnification service; the optional local assistant is offline and restricted to in-game data only.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

This game contains non-graphic sci-fi violence. Players shoot alien creatures, and some areas include human corpses in space suits as environmental detail. It also features low-light settings and arachnid-like enemies that may unsettle some players. There is no sexual content, drug or alcohol use, self-harm, dismemberment, or realistic gore.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Intel Core i5-4460 / Ryzen 3 1200 (4 cores)
    • Arbeitsspeicher: 8 GB RAM (→ 12–16 GB if Sola LLM is enabled) GB RAM
    • Grafik: GeForce GTX 1050 Ti / GTX 1650 / Radeon RX 570 (4 GB VRAM)
    • DirectX: Version 11
    • Speicherplatz: 10 GB verfügbarer Speicherplatz
    • Soundkarte: Any Windows-compatible
    • Zusätzliche Anmerkungen: For lower-end hardware, disable Sola: Dynamic Dialogue at startup for best performance.
    Empfohlen:
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Intel Core i5-9600K / Ryzen 5 3600 (6 cores) or better
    • Arbeitsspeicher: 16 GB RAM (→ 24 GB recommended if Sola LLM is enabled) GB RAM
    • Grafik: GeForce GTX 1660 Super / RTX 2060 / Radeon RX 5600 XT (6 GB VRAM)
    • Speicherplatz: 10 GB verfügbarer Speicherplatz
    • Soundkarte: Any Windows-compatible
    • Zusätzliche Anmerkungen: For lower-end hardware, disable Sola: Dynamic Dialogue at startup for best performance.
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