Combine your fists with foresight. In a grounded combat system emphasizing real sparring techniques, outmaneuver and beat down hordes of enemies by reacting to their attacks before they even begin.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Buy the game in Early Access to support us and be able to contribute to the development through giving feedback and ideas :)”

Approximately how long will this game be in Early Access?

“Dec 28 2025 update:
Current estimate is maybe one month away from full release.

Original:
VERY rough estimate of 6 months to 1 year.”

How is the full version planned to differ from the Early Access version?

“Dec 29 2025 update:
As of beta 7, nearly all of the planned features have already been finished. The main difference between now and full release is largely visual polish.

Original:
-Significantly improved UI
-Full controller support
-Multiple map "zones", with unique map generation, art, and integrated storytelling for each zone
-Dynamic music and audio
-Comprehensive lighting and visual effects
-Heavily increased weapon functionality/customizability and environment interactions
-Collectibles that unlock lore and other documents of interest”

What is the current state of the Early Access version?

“Dec 28 2025 update:
The current state of Early Access, as of Beta 7, is nearly complete. It is still missing polish in some visuals and some tertiary gameplay mechanics.

Original:
The current state of Early Access is nearly feature complete. It showcases the strongest aspects of the envisioned final product. It is missing polish and some tertiary gameplay mechanics.

We have just begun to focus on the aesthetics, as it was extremely low priority until very recently.

In this very early version of the game, save data is not guaranteed to be preserved in future updates.

This really goes without saying for early access, but expect constant bugfixes! :)

See the About section for details on the features already in the game”

Will the game be priced differently during and after Early Access?

“No”

How are you planning on involving the Community in your development process?

“We have multiple social medias and a Discord server to interact with you guys!”
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About This Game

CLAIRVOYANCE

A love letter to the 2000s Flash Era, Clairvoyance is a tactical martial arts roguelike that stands on the shoulders of giants like XiaoXiao and ElectricMan 2.

SEIZE YOUR AGENCY

Who are you?

You are a test subject in a world where nothing is organic. Every "chance" encounter was staged. Every tragedy was scheduled. You were designed to be trained, studied, and disposed of. 

For years, you had this flickering sensation in your head, prodding at you with blurry feelings of deja vu and... warmth? The closer you came to discovering the truth of your world, the greater it became, until it was like a roaring fire. Until you shared in its mind, seeing what it sees. The future.

You are outnumbered and outgunned, but you have one advantage: you've seen their next moves before they've even thought of it. This, they could not have planned for. This is the first decision you will make.

It's time to express yourself.

REALISTIC COMBAT, SUPERNATURAL POWER

Clairvoyance features a grounded combat system inspired by real sparring. Footwork affects attack timing. Rolling with a punch can reduce damage. Different types of strikes have unique amounts of damage, reach, and risk.

This level of physical detail would be overwhelming in a traditional brawler. But in Clairvoyance, you're given foresight: a brief glimpse of where attacks will land before they happen. Reaction speed becomes secondary to positioning, precision, and timing with the knowledge of what's coming.

FREEDOM OF MOVEMENT

Forget rigid animations and simple hitboxes. In Clairvoyance, you're in control:

  • Tight hitboxes on every limb

  • Fully independent head movement

  • Mid-attack micro-adjustments

Combined, you can bob and weave around attacks like never before while simultaneously preparing your counterattack.

NATURALLY FLOWING ATTACKS

Every move has a start stance and an end stance. This creates a physical logic in combo creation and execution, and natural levels of "friction" in using one move after another.

INSPIRED FIGHTING STYLES

You can choose between a variety of fighting styles, each with unique movesets and passives inspired by their real life combat philosophies. The style you choose will define your approach to every fight.

ENDLESS POSSIBILITIES

-Highly customizable movesets

-Multiple weapon types

-Multiple characters, all with unique stats

-Powerful upgrades and items

Mature Content Description

The developers describe the content like this:

There will be some potentially disturbing but mainly cartoony imagery involving body horror. The game's setting involves a scientific laboratory with little regard for ethics. Human experimentation and its results will be displayed in a cartoon style.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: AMD Ryzen 3 7320U Quad-Core Processor
    • Memory: 8 GB RAM
    • Graphics: Intel UHD Graphics 630
    • Storage: 1 GB available space
    • Sound Card: N/A
    • VR Support: N/A
    • Additional Notes: N/A

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