A roguelike with rhythm-game combat and procedural dungeons
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About This Game

Battle

  • Fight up to 60 different monsters and 10 different bosses
  • Destroy your enemy with rhythm-game mechanics based around WASD to the beat (or off beat) of the music
  • Each of the 10 bosses have new mechanics to make sure gameplay stays fresh (each one takes so long to make ;(...)
  • Strategize your loadout by playing against your enemy's weaknesses (or with your strengths)
  • Get a performance score at the end of the battle and compare it to your best (no way you %100 all 10 bosses)

Dungeon Floors

  • Explore 30 procedurally generating dungeon floors
  • Learn the procedural algorithm in order to reach the end in as few moves as possible
  • Freely travel between floors that you have been to in order to fight monsters for loot that you may have missed in your Collection Log

Loot

  • Each of the 60 monsters and 10 bosses give 4 items of loot for a total of 280 items!
  • Each boss drops 1 unique item that will change how you play the game
  • Make sure you aren't missing anything by checking your collection log

Music

  • Listen to 30 different beats: 1 for battling on each floor
  • 11 different tracks: 1 for each boss plus the main menu
  • 10 different ambient tracks for each set of 3 floors
  • SFX and more by Hubert "Maeror" Łabuda

System Requirements

    Minimum:
    • OS: Windows 10
    • Memory: 2 GB RAM
    • Graphics: 16:9 Display
    • Storage: 200 MB available space
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