MOLY is a VR puzzle-solving immersive rowing simulator that uses VR rowing gameplay to represent the authors' perceptions of the world and their aspirations for the future as they come of age.
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Om detta spel

MOLY is a VR puzzle-solving immersive rowing simulator that uses VR rowing gameplay to represent the authors' perceptions of the world and their aspirations for the future as they come of age.

The five levels of this game represent the different stages of the road to knowledge. The game itself is both the riddle and the riddle. It is a search for the commonality of people of the same age, “MOLY” has our tracing back to the confusion, the questioning of the future, and the major propositions that we have experienced will be presented in the game. We wish you the courage to face the chaos, pack your bags, start again after each bumpy ride, and usher in a new perception of the world.

Chapter I: Set Sail

"Set Sail" is the state we find ourselves in when venturing into new territories. It signifies a fresh start, breaking free from our previous context and representing numerous beginnings like being in the middle of a lake, the transition from "abundance" to "simplicity." With each new beginning, we reset our identities and repeatedly question ourselves, "Who am I? "Opening my eyes again, I see that the world appears vast and pure, and I can vaguely discern the direction. In a realm of tranquility and innocence, we paddle and navigate our way forward, heading towards new paths.

Chapter II: Harmonic

Our understanding gradually expands, and feelings of solitude and pride accompany us. As we navigate through these emotions, we faintly hear voices similar to our own- a chorus of companions. Finally, we encounter each other on the journey, forming a delicate partnership. In the air, our collision ignites fervent sparks. The experience of traveling alongside friends fills us with immense inspiration and guides us away from the island of loneliness.

Chapter III: Exhaustion

I continue to venture more profound, but the journey could be smoother. Along the way, I lose my sense of direction and am unable to proceed further. Therefore, I attempt to change the combination of conditions, seeking to break free from the seemingly bright yet confined circumstances. As the puzzle pieces gradually come together, the world before me shatters, and I break free from the predicament, only to find myself amid an even greater mystery.

Chapter IV: Multiply

Looking back on my experiences, I unravel the threads of enlightenment, attempting to find the root of my desire to move forward. I realize that I didn't make a definitive decision to move forward at a particular moment; instead, all my past experiences have shaped the "me" in this present moment, keeping me in a state of progression. Time flies by swiftly; we enrich ourselves through repetition, oscillating between hope and struggle, relying on the accumulation of knowledge and the passage of time.

Chapter V: Drift

I escape the realm of memories, only to be engulfed by chaos again. I catch sight of new brightness and witness the unexpected. The identity of youth grants us abilities that symbolize and differentiate are both unique from one another. and countless.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

In the third part of the game, the AI generates part of the image to express the influence of the products of the times on our understanding of the world.

Systemkrav

    Minimum:
    • OS: windows 10
    • Processor: MD Ryzen 5 2600X, Intel Core i7-6800K
    • Minne: 4 GB RAM
    • Grafik: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2070
    • DirectX: Version 12
    • Lagring: 10 GB ledigt utrymme
    • VR-stöd: Oculus Quest 2
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