Este contenido requiere el juego base IL-2 Sturmovik: Battle of Stalingrad en Steam para poder jugar.

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Comprar IL-2 Sturmovik: Fw 190 A-3 Collector Plane

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FW 190 is the only German fighter powered by an armored air-cooled radial engine, it was designed in the late 1930s and has been widely used during the war. It was known as the “Butcher Bird” by pilots for its deadly reputation. Allied fighters feared it and German pilots loved it.

In the game, you can fly Fw 190 A-3 in Career mode during Battle of Stalingrad timeframe, in multiplayer and in Quick Mission Builder.

  • Armament: 2 x 20mm MG 151/20 guns with 250 rounds and a rate of fire 700 rounds per minute and 2 x 7.92mm MG 17 machine guns with 900 rounds and a rate of fire or 1200 rounds per minute.
  • Length: 8.85 m (29.03 ft.)
  • Wingspan: 10.51 m (34.48 ft.)
  • Wing surface: 18.3 sq. m (60.03 sq. ft.)

Modifications

  • 2 x MG FF/M 20mm additional wing-mounted guns with 60 rounds per each (94-123 kg / 207 – 271 lbs. weight increase depending on amount of ammo left, 7 kph / 4 mph speed loss)
  • 2 x MG FF/M 20mm additional wing-mounted guns with 90 rounds per each (94-144 kg / 207 – 317 lbs. weight increase depending on amount of ammo left, 8 kph / 5 mph speed loss)
  • 4 x 55 kg (121 lbs.) General Purpose Bombs SC 50 (280 kg / 617 lbs. weight increase with bomb rack, 85 kph / 53 mph speed loss, 41 kph / 25 mph speed loss after drop)
  • 1 x 249 kg (549 lbs.)General Purpose Bomb SC 250 (279 kg / 615 lbs. weight increase with bomb rack, 37 kph / 23 mph speed loss, 11 kph / 7 mph speed loss after drop)
  • 1 x 500 kg (1102 lbs.) General Purpose Bomb SC 500 (530 kg / 1168 lbs. weight increase with bomb rack, 43 kph / 27 mph speed loss, 13 kph / 8 mph speed loss after drop)

Skins

  • Oblt. Erich Hondt, 2./JG 11 commander, Husum, Germany, Autumn 1943 (black '13', standard camo with 'Home defence' fast recognition elements).
  • Hptm. Ernst Maack, Erpr.Kdo 19 leader, Benghazi, Autumn 1942 (white '1', desert camo).
  • Lt. Alfred Messerschmitt, Stab I./JG 51, Isotcha/Iwan lake, January 1943 (winter camo with 'chevron wave').
  • Fw. Bernhard Kunze, 1./JG 1. Deelen, August 1943 (white '1', two-tone standard camo with checkered nose).
  • Fw. Georg Lieber, 9./JG 5, Herdla, Norway, January 1945 (white '12', winter camo with thin white splotches).
  • Uffz. Oskar Romm, 1./JG 51, Ljuban, September 1942 (white '9', two-tone green camo).
  • Fw. Peter Bremer, 1./JG 54. Krasnogvardejsk, Spring 1943 (white '3', temporary winter camo over RLM 70/71 pattern).
  • Hptm. Herbert Bauer, I./SG 2 commander, Papa-Pinkopuzsa, January 1945 (black 'chevron 1', temporary winter camo over standard two-tone pattern).
  • Oblt. Erich Rudorffer, 6./JG 2 commander, Kairouan, January 1943 (yellow '1', desert pattern).
  • Hptm. Joachim Müncheberg, II./JG 26 commander, Abbeville-Drucat, May 1942 ('double chevron', standard two-tone pattern).
  • Ofw. Ludwig-Friedrich Hartmann, 9./JG 2, Théville, September 1942 (yellow '11', standard two-tone pattern with 'eagle wings').
  • Oblt. Max Buchholz, 5./JG 1 commander, Katwijk, Summer 1942 (black '5', standard two-tone pattern with additional RLM 74/75 spots).
  • Hptm. Josef Priller, II./JG 26 commander, Wewelghem, Summer 1942 ('double chevron', standard two-tone pattern).

Flight Parameters

Indicated stall speed in flight configuration: 166..189 km/h

Indicated stall speed in takeoff/landing configuration: 166..172 km/h
Dive speed limit: 850 km/h
Maximum load factor: 11 G
Stall angle of attack in flight configuration: 19.5°
Stall angle of attack in landing configuration: 18.1°

Maximum true air speed at sea level, engine mode - Emergency: 560 km/h
Maximum true air speed at 3000 m, engine mode - Emergency: 581 km/h
Maximum true air speed at 6400 m, engine mode - Emergency: 662 km/h

Maximum true air speed at sea level, engine mode - Combat: 535 km/h
Maximum true air speed at 3000 m, engine mode - Combat: 562 km/h
Maximum true air speed at 6000 m, engine mode - Combat: 626 km/h

Service ceiling: 10800 m
Climb rate at sea level: 16.0 m/s
Climb rate at 3000 m: 12.7 m/s
Climb rate at 6000 m: 10.3 m/s

Maximum performance turn at sea level: 23.0 s, at 280 km/h IAS.
Maximum performance turn at 3000 m: 28.0 s, at 280 km/h IAS.

Flight endurance at 3000 m: 3.2 h, at 350 km/h IAS.

Takeoff speed: 170..210 km/h
Glideslope speed: 205..215 km/h
Landing speed: 160..170 km/h
Landing angle: 12.5°

Note 1: the data provided is for international standard atmosphere (ISA).
Note 2: flight performance ranges are given for possible aircraft mass ranges.
Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.
Note 4: climb rates are given for Combat power, turn times are given for Emergency power.

Engine:
Model: BMW-801D
Maximum power in Emergency mode at sea level: 1700 HP
Maximum power in Emergency mode at 5700 m: 1440 HP
Maximum power in Combat mode at 700 m: 1520 HP
Maximum power in Combat mode at 5300 m: 1320 HP

Engine modes:
Nominal (unlimited time): 2300 RPM, 1.2 ata
Combat power (up to 30 minutes): 2400 RPM, 1.32 ata
Emergency power (up to 3 minutes): 2700 RPM, 1.42 ata

Oil rated temperature in engine intake: 60..70 °C
Oil maximum temperature in engine intake: 85 °C
Oil rated temperature in engine output: 105 °C
Oil maximum temperature in engine output: 120 °C
Cylinder head rated temperature: 180 °C
Cylinder head maximum temperature: 220 °C
Supercharger gear shift altitude: automatic

Empty weight: 3148 kg
Minimum weight (no ammo, 10%25 fuel): 3330 kg
Standard weight: 3855 kg
Maximum takeoff weight: 4385 kg
Fuel load: 409 kg / 524 l
Useful load: 1237 kg

Combat debut: March 1942

Operation features

  • Airplane has a wide automatization of the engine systems, in fact, to control speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight. The engine supercharger has an automatic switch system which depends on altitude and engine revolutions.
  • To reduce swinging during taxiing due to prop-wash the propeller pitch control should be switched to manual mode and pitch should be reduced to minimum.
  • When the angle of attack increases to critical levels the wing may stall suddenly and unexpectedly. There is almost no pre-stall buffet before the stalling. To avoid this the pilot must pay additional attention when performing extreme maneuvering.
  • Airplane has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.
  • Airplane has a manually controlled horizontal stabilizer which is electrically-actuated. It should be set to +1.5° before takeoff and landing. Also, it may be used to trim the flight stick during the flight. In a deep dive the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.
  • Airplane has electrically-actuated landing flaps with three fixed positions: retracted, takeoff (13°) and landing (58°). Flaps control buttons and indicator lights are located on left panel near the throttle. The flap angle may also be checked by indicators on the left and right wing outside the cockpit.
  • Airplane has a tail wheel lock system which locks the tail wheel if the flight-stick is pulled backward. The tailwheel should be locked when taxiing straight for a long distance, before takeoff and after touchdown upon landing.
  • Airplane has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.
  • Airplane has a fuel gauge which shows the amount of remaining fuel in the front or rear fuel tank depending on switch position. In game the fuel indicator switch changes by itself during horizontal flight by every 10 seconds. Also, the airplane has an emergency fuel warning light (100 liters).
  • It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.
  • The control system for the bomb rack only allows for dropping bombs one by one.
  • The gunsight has a sliding sun-filter.

Requisitos del sistema

    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: 64-bit Windows® 10/11
    • Procesador: Intel® Core™ i5/i7 3+ GHz
    • Memoria: 16 GB de RAM
    • Gráficos: 4GB VRAM or better
    • DirectX: Versión 11
    • Almacenamiento: 85 GB de espacio disponible
    • Compatibilidad con RV: SteamVR. Keyboard and mouse required
    • Notas adicionales: DirectX®-compatible flight stick recommended
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits

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