Explore the ocean like a real scuba diver.
Alle anmeldelser:
Blandede (12) - 66 % av 12 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
12. jan. 2017
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Spill med tidlig tilgang

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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We are still in the process of adapting Infinite Scuba specifically for Steam. We are excited to learn more about the Steam players who are interested in the game, which Steam features they would like us to include, and how we can build stronger relationships in our community.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We expect to be in Early Access about 18 weeks.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Completing the in-game store is very high priority. Past that, we want to add new gear, dive sites, features to enable novice gamers to come up-to-speed confidently, and Steam-specific features, as well as more real-world diving activities. We are also working on a graphics update.

After that, we will focus on our third dive site and continue to add new gear, dive sites, features to enable novice gamers to come up-to-speed confidently, and Steam-specific features, as well as more real-world diving activities. We have a long wishlist of features for this game, including in-progress #VR work that has opened many unexpected doors for us.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The game enables players to do what real scuba divers do - explore real-world locations, identify wildlife, find sunken artifacts, take photos, and clean up the reef. Players have 500 clams to spend on new gear or new dive site; clams cannot be supplemented until the in-game store is complete.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We plan to gradually raise the price as we add new content and features.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Releasing the game on Steam has been a team goal for quite awhile, so we're super excited to expand our reach and meet more of the friendly tribe of people who love simulation games, the ocean, and learning about the real world as they play. We are hoping to engage with Steam players to help us prioritize our work going forward.

We are a small indie team who work on other companies' projects as well as our own, so our pace can be a bit slow, but we are tenacious ocean advocates and this game is our labor of love. We call our development style 'crock-pot' because we take the time to experiment and make sure each release is tasty. Looking forward to meeting you!»
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Om dette spillet

Infinite Scuba is a relaxing, beautiful, non-fiction scuba-diving experience, so players do what real divers do - explore real-world locations, identify wildlife, search for sunken artifacts, take photos, and clean up the reef.

  • All of the locations, wildlife, gear, and science are real and reflect the serenity, beauty, and thrill of diving in the real world.
  • As players find animals and artifacts or complete other tasks in the water, they unlock Knowledge Rewards that tell more about the wildlife, local history, local culture, and environmental issues.
  • We are divers ourselves and we want to help people learn about what lives in the ocean and how/why they should protect it.
  • We go to great lengths to ensure the integrity of the experience, working with scientists and divemasters who are experts in each region to make sure the dive sites are as real as we can make them.

Partners

  • We’re excited to work with the legendary Dr. Sylvia Earle (National Geographic Explorer-in-Residence, Time Magazine Hero for the Planet, founder of Mission Blue, a pioneer in oceanographic research starting back in the 1950s). Sylvia and her crew help us ensure the accuracy of the environmental information we present.
  • We also work with the Diving Equipment & Marketing Association (DEMA) and over 20 dive equipment manufacturers to make sure the gear looks and behaves as it does IRL.

Systemkrav

Windows
macOS
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows 7 64 bit
    • Prosessor: 2GHz Dual Core
    • Minne: 2 GB RAM
    • Grafikk: Nvidia GeForce GTX 560 Ti
    • DirectX: Versjon 9.0c
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • Prosessor: 3GHz Dual Core
    • Minne: 4 GB RAM
    • Grafikk: Nvidia GeForce GTX 750 Ti
    • DirectX: Versjon 9.0c
    • Lagring: 2 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: OSX 10.8
    • Minne: 4 GB RAM
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • Lagring: 1 GB tilgjengelig plass

Hva kuratorene sier

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