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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«The Net.Attack() community has grown a lot over the last few years. As a result, many new ideas have come from you. We think the best way is to develop the game together with the feedback of the community. With Early Access, we can ensure that we can work together on the final version.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«With your feedback and suggestions, we could continue working on Net.Attack() forever. But to remain realistic: We currently plan to stay in Early Access for about 6 months and plan to be finished by early 2026.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We are planning a lot of new content for Net.Attack(). Stay tuned for new characters, more nodes to experiment with, stronger challenges and maybe even new game modes. But we also want to involve you with your feedback and suggestions.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access version of Net.Attack() already offers a lot of content. Several characters that can all be played differently and a huge number of different nodes invite you to experiment. In addition to the 3 playable worlds, there will also be a Daily Challenge mode, where there are different challenges to master every day.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, the price for the 1.0 version of Net.Attack() will be higher than the price for the Early Access version. With further development and the addition of new content, we would like the 1.0 version to reflect this in the price. We also want to offer Early Access players a favorable price to help us with development.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We have already built up a great community with the demo. The feedback we received made the Early Access version what it is now. We want to continue to listen to the community. Be it via our Discord server or the Steam forums: We will continue to keep you informed with updates from the development and look forward to any form of feedback, ideas or requests.»
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Is this Game something for you?

KEY FEATURES

  • 150+ Programming Nodes - Build unlimited algorithmic combinations

  • Multiple Hacker Characters - Unique abilities and specializations

  • Escalating Regions - Hack your way through areas with increasing security

  • Multiple game modes - Progess through levels, experiment in sandbox mode, or try yourself in daily challenges

  • Hacker Ranking Progression - Unlock content through skill mastery

  • Dark Market Upgrades - Spend extracted Files on permanent power

  • Bullet-Heaven Combat - Your code unleashes overwhelming firepower

  • No RNG Excuses - Deterministic challenge where logic and skill beats luck

  • Visual Programming - Accessible to beginners, infinite depth for masters

Om spillet

Welcome, Hacker!
Net.Attack() is a bullet-heaven roguelite where you visually program your own attack algorithms using 150+ drag-and-drop nodes, then watch them execute in real-time combat against security system hordes.

Build devastating attack algorithms using drag-and-drop programming nodes. Chain triggers, branch conditionals, and loop executions to create thousands of unique combinations. Your custom code unleashes bullet-heaven chaos automatically. You focus on strategy and survival while your algorithms execute.

Chain nodes to spawn projectiles that multiply on impact. Let the enemies shooting at each other or loop execution to create sustained area-of-effect devastation.

Break into hostile systems across multiple regions in a near-future cyberwar. Each region presents unique security protocols and escalating difficulty levels.

Face relentless waves of security countermeasures in fast-paced bullet-heaven combat. Your custom-coded algorithms execute automatically based on the logic you engineer, unleashing storms of projectiles while you navigate the chaos. Each run pushes your builds to their breaking point.

Earn Hacker Ranking Points (HRP) by completing difficulty levels for the first time with any operative. Your HRP unlocks new hacker operatives, regions and more .

Choose from multiple hacker characters, each with unique abilities and programming specializations. Find your playstyle and engineer your path to dominance.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows® 8
    • Prosessor: Intel® Core™ i5 4570 (or quad-core equivalent)
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA® GTX 970
    • DirectX: Versjon 11
    • Lagring: 9 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows® 10
    • Prosessor: Intel® Core™ i7 11700F (or eight-core equivalent)5
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA® GTX 1060
    • DirectX: Versjon 11
    • Lagring: 9 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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