My first game developed under UE5 (engine learning), very inspired by another game of the same genre. As in this one you will have to find the anomalies in order to escape by reaching exit 8 of this New York subway. (please read the description and activate the FSR in performance mode)
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大多負評 (12) - 12 篇使用者評論中有 25% 給予此遊戲好評。
發行日期:
2024 年 6 月 20 日
開發人員:
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關於此遊戲

In this first-person game, you are trapped in an endless underground passage.
Carefully observe your surroundings to reach “Exit 8”.

Do not neglect any anomaly, floor 0 is a model without any anomaly, look at all the objects carefully.

If you find any anomalies (object different from the floor 0), turn around immediately this will take you to the next floor.

If you don't find any anomalies, go ahead to go up one floor.

If you make a mistake you will start again from floor 0.

Your objective is to exit via exit 8.

move using the wasd keys
You will find various options such as volume, mouse sensitivity and several graphics options in the "ESC" menu.

Some in-game text is generated by AI and may contain mistakes but these are not anomalies.

Please note, the game is my first game and it is still very demanding in resources, I really advise you to use the FSR in performance mode to gain in fps. (Do not modify options from unreal engine files or you will break some game functions)

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: Intel Core i7-6700
    • 記憶體: 16 GB 記憶體
    • 顯示卡: GeForce RTX 2070 / AMD Radeon RX 5700M
    • DirectX: 版本:10
    • 儲存空間: 2 GB 可用空間
    • 備註: If you have difficulty with a not powerful computer, reduce the graphics options, activate the FSR in "performance" and use a lower resolution
    建議配備:
    • 作業系統: Windows 10/11
    • 處理器: Intel Core i9 12900k
    • 記憶體: 32 GB 記憶體
    • 顯示卡: GeForce RTX 3080 / AMD Radeon RX 7900 XT
    • DirectX: 版本:11
    • 儲存空間: 2 GB 可用空間

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