You are the I.T. Department's lowest paid security grunt, and a hacker is malware-bombing the company network. Your shift ends in an hour. The break room coffee pot is cold. Log in, 'cause it's gonna be a long night.
Alla recensioner:
Inga användarrecensioner
Utgivningsdatum:
21 jun, 2024
Utvecklare:
Utgivare:
Taggar

Registrera dig för att lägga till denna artikel i din önskelista eller ignorera den.

Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“The design of the game is such that the existing content is finished and playable in its current state. The levels are self-contained. I want to make more levels; one hundred is the goal.

I intend for most major updates to be sets of ten levels each until the goal is reached.

I want to create enemies out of as many of the different malware types as possible -- ransomware, phishing attacks, rootkits, cryptominers, each with their own unique ability, and to create levels where they take the spotlight either on their own or in combination.

I want to add more secondary gameplay mechanics for more complex level design, including but not limited to:
  • secrets, be they references or secret levels not unlocked through the normal level progression
  • popups which obscure player vision, often while displaying the aforementioned references
  • unique hyperlinking -- links that can only be used by either the player or the viruses & malware

Ungefär hur länge kommer det här spelet att vara i Early Access?

“The plan is for one year.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“My main goal is to create more levels; many, many more levels, featuring more types of viruses, malware, and system tools.

Additionally, I have several ideas in mind for secondary mechanics related to level interaction.

Finally, and if possible, I intend to make the game multiplayer, or at least co-op capable.”

Hur är det nuvarande läget i versionen med Early Access?

“The game currently has ten levels out of a planned one hundred.

Two of the nine planned virus types are featured.
Four of the ten planned malware types are featured.
Four of the nine planned system tools are featured.

For a description of gameplay, please refer to the "About This" section.

In its current state, the game is a skeleton.
The basic components include:
  • the aforementioned featured viruses, malware, and system tools
  • player controller + dashing
  • destructible enemy spawners
  • virus & malware navigation
  • windows, window kernels, and window compromisation
  • the hyperlinking system
  • points, time, and level completion save file
  • level progression system and unlock tied to level completion
These pieces are in place and have been moderately bug-tested.

Under the hood, everything is set up to make the creation of new levels, tools, viruses & malware relatively easy and fast.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“I have no plans to raise the price until the game has at least fifty levels. After that point, I may slowly raise the price relative to level count, until I reach my one hundred level goal.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I intend to make good use of the Discussion forums Steam provides for receiving Community feedback.

The most important contribution the Community can make is bug testing. As the creator, I am biased to play test my own game in the "intended" manner, so it's important that players have a way to report things such as strange interactions between system tools, bizarre enemy behavior, or game-breaking exploits.

I'll also be open to suggestions from players for content -- new levels, interesting gameplay mechanics, etc.”
Läs mer

Ladda ned Super Hero I.T. Software Demo

Köp Super Hero I.T. Software

$4.99
 
Se alla diskussioner

Rapportera buggar och lämna synpunkter för detta spel i diskussionsforumet

Om detta spel

Superhero I.T. Software currently has 10 levels.

Log in and defend the company network from the virus invasion, or lose your sysadmin privileges trying.

Use a variety of system tools to fend off hordes of virus bugs which seek to compromise the network's process kernels. Collect permission powerups and face off against a variety of hostile malwares trying to get in your way.

Secure the network with firewalls, or counter-compromise the hacker's malware processes before your kernels are cracked by the attack.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: Ryzen 5 3600
    • Minne: 256 MB RAM
    • Grafik: Radeon RX 480
    • Lagring: 100 MB ledigt utrymme
    • Ytterligare anmärkningar: The listed specs are my computer specs. Requires a GLES 3.0-capable GPU, meaning any GPU made after 2012 should work.

Kundrecensioner

Recensionstyp


Betalningstyp


Språk


Datumspann
För att se recensioner inom ett visst datumintervall, klicka och dra ett urval på en graf ovan eller klicka på en specifik stapel.

Visa graf



Speltid
Filtrera recensioner utifrån användarens speltid när recensionen skrevs:


Inget minimum till Inget maximum
Visa som:
Visa graf
 
Dölj graf
 
Filter
Exklusive irrelevant recensionsaktivitet
Speltid:
Det finns inga ytterligare recensioner som matchar filtren du angav ovan
Justera filtren ovan för att se andra recensioner
Läser in recensioner ...