Master action challenges in an ancient Egyptian setting. Dodge, jump, and dance through rhythmic puzzles on animated temple carvings, enhanced by a unique 1980s Middle Eastern soundtrack. Experience dynamic gameplay where history & fantasy meet, pushing your reflexes and rhythm skills to the limits.
Semua Ulasan:
1 ulasan pengguna - Perlu lebih banyak ulasan pengguna untuk menghasilkan skor
Tanggal Rilis:
5 Jun 2024
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Game Akses Dini

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Catatan: Game Akses Dini ini belum selesai dan mungkin tidak ada perubahan lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam statusnya saat ini, kamu harus menunggu untuk melihat jika game tersebut terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“Entering Early Access allows us to refine and expand the game based on your feedback. Currently, it features 12 sections rich in rhythmic puzzles and action gameplay. Releasing now helps us to enhance content quantity & quality, and develop new features effectively.”

Berapa lama game ini akan berada dalam Akses Dini?

“The plan is to remain in Early Access for about two years. The first year focuses on finalizing the Temple of Hathor at Dendera, with subsequent development of additional complete levels like the Temple of Sobek at Kom Ombo, and the Library of Alexandria.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“We plan to add more complex temple environments and a richer narrative, additional challenges, more diverse mechanics, and deeper integration of an ever-improving soundtrack. We’ll aim to enhance visual effects and animations based on our roadmap and your feedback to balance realism and performance, always making the game more engaging for you.”

Apa status saat ini dari versi Akses Dini ini?

“The current version is fully playable with 12 unique sections that test a variety of skills through action and puzzle challenges, backed by a distinctive soundtrack. We’re continuing to polish this foundation, focusing on graphical fidelity and gameplay depth. It is a 10-30 minute experience for those who can successfully complete the challenges.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We plan to gradually increase the pricing as new content is added. Early adopters benefit from initial lower prices, gaining lifetime access to any future updates and expansions we plan to release.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“We’re dedicated to involving the community deeply through Steam's forums and feedback tools. We will use telemetry to understand engagement, successes, and failures of content and balancing. This along with your direct feedback will directly influence each development cycle to ensure the game evolves toward its full potential.”
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Tentang Game Ini

Step into the vibrant world of "Echoes of Egypt," an innovative action-indie-arcade game that brings historical art to life. This game transforms traditional 2D gameplay into an immersive 3D experience.

The game opens with 12 dynamic sections, each offering unique challenges and gameplay mechanics. Navigate deadly spikes, dance in sync with a procession of gods, and master rhythm-based puzzles integrated with platforming action. The levels are not just challenges but visual and educational journeys through art and mythology, enhanced by a distinctive soundtrack mixing 1980s drum kits with Middle Eastern instruments.

Looking ahead, "Echoes of Egypt" is set to expand. The full development of a major historical temple promises to enrich the game’s narrative, offering deeper engagement. This new level will start at outer gates, leading players through grand courtyards into the inner sanctum for a climactic challenge.

Future updates will introduce new environments like the submerged temple and a library level centered around a catastrophic event, diversifying gameplay and deepening the narrative. Each addition will reflect unique architectural and cultural aspects of its historical inspiration.

"Echoes of Egypt" aims to entertain and educate, fostering appreciation for historical significance through engaging gameplay and a rich, adaptive musical score.

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

Generative AI has been used during the development process, notably to create main title elements and some boss character artwork that appear in the current. No dynamic AI content is generated during gameplay. Everything was pre-rendered during development.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10

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