A cozy, first-person explorer, full of dazzling sights, a charming story, cute creatures, and a living landscape that you Art Direct, as you bop about with a world-altering camera. Enjoy your virtual vacay!

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Om dette spil

If we accept that our Reality may be a Simulation, then shouldn't we accept that our simulations (games) may be somebody else's Reality?

Carceri is a fun, meta story about the Programs that run modern society. They're alive and need your help, human, because in Carceri, you aren't a Character, you are YOU, the person at your PC, reading these words. This game's world is the Programs' Reality, and you're just visiting.

Think of Carceri as a virtual vacation to a technicolor, living landscape; a chill, first-person narrative/exploration experience. You'll discover gorgeous, interconnected zones while platforming, talking to cute NPCs, finding secrets, and taking pictures with a heavily upgradable Camera, one that can wildly distort the world as you explore (this isn't a Photo Mode, it's you as the game's Art Director)!

Carceri is a 2-4 hour game made by a single human; a spiritual successor to ULTRAWORLD EXODUS. This is no Dark Souls, as anyone can complete the narrative portion, and there's plenty to find afterwards (like an in-game philosophy podcast...about the Simulation Hypothesis, as it relates to videogames. Don't worry, it's optional).

Works on Steamdeck, and, buying the game gives you the 41 song original soundtrack!

Carceri is quietly unlike anything you've played before. It's hard to explain (and sell), but it's absolutely worth the world's most precious resource: your time.  Enjoy!

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

Carceri's story portrays a world made by programs, for programs. While ALL the writing, music, and 3D art in this game was created by a single human being, there is an Art Gallery in-game that contains 50 images, 17 of which have been generated by AI, (that are all clearly marked as such). These are fictionally portrayed as art works created by the characters (programs) of this world.

No names of modern, living artists were used to generate these images. The prompts were words such as: Hudson River school, old masters, Delacroix, robots, abstract geometry, landscape. From there, I photo-shopped all images so that none are 100% unaltered from the generation process.

Acknowledging generative imagery's existence is important to the world-building and meta-narrative of Carceri, so this was the fairest way I could think to include a small dose of these works, which are divisive by their very nature.

Systemkrav

    Minimum:
    • Styresystem: Windows 10
    • Processor: Quad-core, 2.5 GHz or faster
    • Hukommelse: 8 GB RAM
    • Grafik: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD
    • DirectX: Version 11
    • Diskplads: 3 GB tilgængelig plads

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