An internet service provider simulation game. Design and build network connectivity and services to clients in an ever-expanding randomly generated tower. Configure and maintain equipment to ensure you meet the requirements of tower dwellers. Manage your spending for expansion and daily operations.
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We need feedback for the game. We are a 2-person team working part-time on this game. We make this game because we love co-op economic sims, which we think there's not enough of them on the market. We think that putting it on early access can help gather feedback from interested players which we can then improve on the game before its final release.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«1 year. The timing will change based on the number of interests, ideas and feedback that we may get during early-access.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version should have enough variety for the ISP consumers (50+ floor/resident types) and networking/server equipment (50+ different types).

In addition, it should also have other interesting mechanics such as malicious users (i.e., hackers, scammers), alternative ways to make money (i.e., cryptocurrency mining, modding the power meter, extortion). The final game should have at least 5 of such interesting mechanics excluding the core game-play loop.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«It has 5+ different floor types and 5+ devices to choose from.

A rogue-like mechanism is also in-place where every N-days a number of different proposals is presented to the player(s), which can have positive/negative effects on their run.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, we plan to increase the price of the game. This is to be fair for the early-access players.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Players are most welcome to share their feedback or report any bugs they encounter during early access via the in-game bug report/feedback form or on our Discord channel.

We are only 2 person and may miss out some tests and ideas. Any feedback is welcomed.»
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Om spillet

Tower Networking Inc is a blend of simulation and economic-strategy with rogue-like elements. Physically connect your clients to your networks by patching cables into switches, routers and data risers. Run an internet service provider in a tower that keeps building random floors. Each new floor comes with unique residences and/or offices that naturally has a variety of different needs.

As the network operator, you are tasked to provide connectivity and various IT related services to the residents in the tower on a limited budget. Your board of directors have a strict policy where you must never go over-budget or face termination from your role. Additionally, some of your clients have service level agreements (SLA) and you must ensure their internet connection (and the services they need) stays up. If any of them files a complaint, then its game-over!.

Your goal is to ensure your internet service provider runs as long as possible.

Key Features:

  • RUN AN INTERNET SERVICE PROVIDER: Provide internet services to residences and offices in an ever-expanding randomly generated tower.

  • CABLE MANAGEMENT SIMULATION: Spaghetti ahoy! Link up switches and routers with various types (and lengths) of network cables.

  • COMMAND LINE INTERFACE: Trace connectivity between equipment, scan for devices, install server applications and troubleshoot your network issues all using the good-ole terminal console.

  • DIVERSE INTERNET ACTIVITIES: Cater to the wide variety of online activities like web forums, social media sites, online streaming platforms, digital banking, web-hosting. Host various applications to satisfy the needs of your clients.

  • HANDLE DISASTERS: From power outages to cyberattacks, you're in charge of disaster recovery of your network. Ensure your clients can still reach their digital destination even when the lights are out.

  • ECONOMIC STRATEGY: Keep a close eye on your finances. Invest in equipment, manage operational costs, and develop strategies to keep your internet service provider profitable.

  • SOLO AND CO-OP MODES: Play in a single-player tailored mode or play co-op with many friends with a harder difficulty setting.

  • MORE FEATURES AVAILABLE IN EARLY ACCESS:

    Various online activities

    Malicious users

    Monitors for statistics

    Buy equipment

    Trolley to carry equipment

    Network topology

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit
    • Prosessor: Intel Core i5-4590
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GeForce 6200
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit
    • Prosessor: Intel Core i7-11700K
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce RTX 2060
    • Nettverk: Bredbåndstilkobling
    • Lagring: 1 GB tilgjengelig plass
    Minimum:
    • OS: Debian/Ubuntu
    • Prosessor: Intel Core i5-4590
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GeForce GTX 750 Ti
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • OS: Debian/Ubuntu
    • Prosessor: Intel Core i7-11700K
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce RTX 2060
    • Lagring: 1 GB tilgjengelig plass

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