Unite the ANDROID HORDE! Reignite the MACHINE UPRISING! As a bloodthirsty machine lord trapped within the treacherous Android Asylum, cut down rivals while you construct a loyal, relentless horde of androids in this cold, dark simulation.
Veröffentlichung:
Bald verfügbar
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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Poor Little Pigeon is a solo development effort. It's unrealistic to plan on Android Asylum being the kind of polished game I would personally want to play without significant playtesting over a long period of time.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„I aim to be in early access for roughly a year, so 1.0 should hit around December 2026. This may change depending on community feedback. However I plan for this to be a long-term simulation project that continues to evolve over time past 1.0 and beyond.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Early access is the "core" structure of the game with minimal content. Before we can declare a release 1.0, it needs significant amounts of content: dynamic events, unit types, etc.

The following are planned additions prior to 1.0:
- Large base of dynamic events that trigger from a character's personality or history (during gameplay)
- Emergent narrative system that taps into your existing characters and their histories with each other and the world
- Mid and post-game map level catastrophes
- Around 15-20 combat unit types
- Significant amount of varied combat unit abilities and traits (via character improvement systems)
- Rank system (dynamic difficulty)
- Arcade-style scoring
- Dynamic goal system during map gameplay

The ultimate goal is for each playthrough to feel meaningfully different: varied emergent narratives and distinct characters that shape how the map changes as you fight your way through or even just survive.“

Was ist der derzeitige Stand der Early Access-Version?

„At the present moment, we have the following structural pieces complete:
- Full map functionality
- Full combat system functionality
- Basic UI functionality
- Basic dynamic event system
- 4 combat unit types
- Basic character improvement system (increase stats, gain abilities, etc)

I do stream development of the game so current state and near-future additions can always be seen there as well.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„No, I plan for the price to stay consistent.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Community feedback is the reason for being here: I can't make this game without you! I'm a one person team who thinks about this project all day, so it takes a lot of time and effort to try to stay objective about specific pieces of work on the project. I often have to come back to something over and over and say "is this actually good?". The more the community can share their opinions, positive or negative, the better.

We do have a discord server to discuss development and development streams.“
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Infos zum Spiel

In the cold ruins of the former U.S. state of New Jersey, now known only as Android Asylum, an endless war rages upon the desiccated remains of humanity. You are a machine warlord, enhanced beyond human comprehension, leading a fractured band of hyper-intelligent androids vying for dominance. But survival is not enough; no machine will rest until the horde is reunited under an iron fist, once and for all.

Key Features:

  • Character-Driven Feudal System: Do whatever you must to hold together a machine society rife with intrigue and betrayal. Find true compatriots and try to keep them standing. Develop characters, form bonds, and increase their status and power as you fight shoulder-to-shoulder across the landscape.

  • Dynamic Tactical Combat: Engage enemies on the battlefield with a deep, turn-based strategic combat system. Deploy your commanders and troops and take the fight to your rivals with a huge, varied set of special abilities and traits.

  • Dynamic Narrative and Replayability: Shape the end of the Android Asylum with choices that matter and dynamic story arcs, allowing for endless variations in each playthrough. Watch the consequences of each faction's decisions and goals play out as each turn unfolds.

Unite the ANDROID HORDE! Reignite the MACHINE UPRISING!

Systemanforderungen

Windows
macOS
SteamOS + Linux
    Mindestanforderungen:
    • Betriebssystem *: Windows 7+/10/11
    • Prozessor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
    • Grafik: Integrated graphics with full Vulkan 1.0 support
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.
    Mindestanforderungen:
    • Prozessor: x86_64 or ARM CPU (Apple Silicon)
    • Grafik: Integrated graphics with full Vulkan 1.0 support
* Ab dem 15. Februar 2024 unterstützt der Steam-Client keine 32-Bit-Spiele mehr sowie macOS 10.14 oder älter.
    Mindestanforderungen:
    • Prozessor: x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU
    • Grafik: Integrated graphics with full Vulkan 1.0 support
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