Thing That Happened is an Openworld Third Person - Action Adventure Survial game. You can use multiple weapons, attachments, close combat skills tree's and crafting to break through your enemies.
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Utgivelsesdato:
10. apr. 2024
Utvikler:
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Early access allows me to gather feedback from players, which can be invaluable for improving the game before its full release.
It provides me an opportunity to test the game in a real-world environment, identify bugs, and make necessary fixes.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«I try to do the best, I'm working alone, hard to tell, but roughly i aimed Late 2024 for the final release.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version may include more levels, missions, characters, weapons, or other in-game content that expands the overall experience compared to the early access version.

The full version is expected to address any technical issues, bugs, and performance optimization based on the feedback received during early access, leading to a more stable and smooth-running game.

Im typically fine-tune game balance, difficulty levels, and progression systems based on player feedback, ensuring a more satisfying and fair gameplay experience in the full version.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«In Singleplayer mode the game works as it should 99%.

The Lan Co-Op version works fine, but for the Online Co-Op you need a Hamachi or Radmin VPN , it still works even if the steam page doesn't show it, it's is around 80% works , there are some issues.

In the final game release , players can expect more areas to explore, more weapons to use, not 2 but 4 player coop mode, polished gameplay, more quests to complete.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes , i planning to raise the price a bit in the final version of the game, as i ship new contents, new weapons, attachments, areas, loots, etc.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Regular communication through Discord , social media, and email to share updates, gather feedback, and address community concerns fosters a sense of transparency and inclusivity.

Participating in Q&A sessions, live streams, and community events enables direct interaction between developers and players, fostering a sense of collaboration and shared enthusiasm for the game.»
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Om spillet

Welcome Survivor!



The Thing That Happened is an Openworld Third Person - Action Adventure Survial game.
You can use multiple weapons, attachments, close combat skills trees and crafting to break through your enemies.



In a post-apocalyptic world, Torque who arrived in the city of Jericho. The city was in ruins, with remnants of an old civilization scattered everywhere. Torque had been traveling for days, scavenging for food and supplies to survive in this harsh new world.



As Torque entered Jericho, he was met with a desolate landscape - crumbling buildings, overgrown vegetation, and a sense of eerie silence. The once bustling city was now a ghost town, haunted by the memories of its former glory.



Facing challenges such as scarce resources, hostile gangs, and the constant threat of danger, Torque and his newfound companions worked tirelessly to fortify their makeshift home. They repurposed old buildings, set up defenses, and established a system for gathering supplies and maintaining security.



Though the world around them remained harsh and unforgiving, the spirit of resilience and community in Jericho served as a beacon of hope in the face of adversity. Torque's journey in the post-apocalyptic city of Jericho was a testament to the human capacity for survival, adaptation, and the enduring will to rebuild even in the bleakest of circumstances.




Achived with Unreal Engine 5.2

I'm a solo developer , please keep that in mind.
I used UE marketplace / Sketsfab assets, just like most of the indie developers and many big title's does.
I released the full potential of the game engine, i used nanite, and lumen technology for the best results.

Good luck Torque!

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

Be aware of scary moments, assault, blood, corps, drug/alcohol abuse, and self-harm.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 - 64Bit
    • Prosessor: Intel® Core™ i5-9600
    • Minne: 16 GB RAM
    • Grafikk: @1080p NVIDIA GEFORCE® RTX 2060 or equivalent
    • DirectX: Versjon 12
    • Nettverk: Bredbåndstilkobling
    • Lagring: 12 GB tilgjengelig plass
    • Lydkort: Yes
    • VR-støtte: No
    • Tilleggsmerknader: SSD Drive
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 - 64Bit
    • Prosessor: Intel® Core™ I7-10700
    • Minne: 32 GB RAM
    • Grafikk: @1440p NVIDIA GeForce® RTX 3070 or equivalent
    • DirectX: Versjon 12
    • Nettverk: Bredbåndstilkobling
    • Lagring: 12 GB tilgjengelig plass
    • Lydkort: Yes
    • VR-støtte: No
    • Tilleggsmerknader: NVME Drive

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