Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world. Featuring elements of realistic ship management, you can use the stars to navigate, batten the hatches, and get lost beyond the edges of the map.
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Game design is an iterative process -- and the value of player feedback is huge. My aim is to take critique, suggestions, and general feedback into consideration to make the best product possible.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The aim is to have the game feature complete before the end of 2025, but this is subject to change, particularly if additional features are brought on board during development.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version intends to add at least 3 additional ships, numerous islands, and multiple gameplay additions. (i.e. npc characters, additional quest types, more complex economy, etc.)

This does not aim to be a fully narrative experience, but some story elements are planned as well.

I would like to implement some combat elements, and VR support -- but these are considered stretch goals at this time.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The game is currently playable. Most core sailing features are implemented, including:
  • progressive flooding
  • pumping
  • ballast management
  • store management
  • cargo loading/unloading
  • reefing
  • warping/kedging
  • mooring
  • sail/yard positioning

Settings and gameplay are persistent, and the core islands have been implemented. A base gameplay loop of taking on missions, navigating, and managing your ship are in place.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Price may increase depending on amount of features added.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Feedback is welcome. Join the discord server, youtube channel, or send me an email at followingseas.official@protonmail.com. I strive to read each and every comment, and heavily involve the community when introducing or changing features.»
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Last ned Following Seas Demo

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Om spillet

DEMO OUT NOW!

Play the demo now. Please be aware that the demo represents a pre-alpha look at the game and its systems. If you wish to avoid bugs, crashes, and performance issues, I welcome you to stay tuned for updates, or the early access release to experience the game in a more stable state.

ABOUT THIS GAME

Adrift in the ruins of a collapsed empire, you and your ship are a tenuous lifeline to the scattered peoples that make the few remaining green islands their home. Brave hostile seas and dying lands to transport goods that can be the difference between starving and survival for those that watch the rising sun for your sails on the horizon.

Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world.

YOUR HANDS ON THE WHEEL

You have great control over your sails, using detailed physical simulation of wind forces, you can trim your sails by adjusting the position and length of guide ropes. Manage stability by adding or removing ballast, or positioning your load to maintain an even keel. Use navigation tools like the compass, chronometer, or quadrant to track your position. Following Seas aims to be an accessible but complex sim-lite. Understanding your ship is key, but this is not a full simulator.

YOUR FEET ON DECK

Command your ship from first person, and explore the detailed ships that draw inspiration from historical vessels that sailed between the 15th and 18th centuries. Inspect your provisions and cargo, batten the hatches, and catch that horizon!

Unforgiving Seas

Winds can be fickle, and storms only rise when you need them least. Progressive flooding is simulated, along with negative stability effects caused by the freesurface effect of onboard floodwaters. A moment of inattention could see you capsize, and then at the bottom. You must manage your pumps, along with your load and heading to stay afloat in heavy seas.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: AMD Ryzen 3750
    • Minne: 12 GB RAM
    • Grafikk: NVIDIA GTX 1060
    • Lagring: 15 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
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