A simulation sci-fi game where players take on the role of the project manager of a space elevator project. They will progressively achieve project phase goals and ultimately accomplish the ultimate goal of constructing a Mars colonization spacecraft.
Udgivelsesdato:
2025
Udvikler:
Udgiver:
Skærmbillede #1
Skærmbillede #2
Skærmbillede #3
Skærmbillede #4
Skærmbillede #5

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Planlagt udgivelsesdato: 2025

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Om dette spil

Introduction
The space elevator, using carbon nanotube materials, is constructed at the equator of the Earth to create a strong "kite string" extending tens of thousands of kilometers into near-earth, geostationary, and far-earth orbits. Various space station facilities are built along this structure in different orbits, enabling further human utilization of space.

Player
As the project leader of the Space Elevator Project, you will oversee the construction of the space elevator orbit and gradually achieve phased objectives:
1. Construct orbit facilities, accumulate revenue, and repay loans for early-stage infrastructure construction.
2. Build a large number of photovoltaic power generation facilities in geostationary orbit and transmit a significant amount of power to Earth.
3. Construct Mars colonization spacecraft to accomplish the ultimate goal.

Value System
Finance, sci-tech, payload, and power are the four dimensions constraining the development of this project. Players will break through these constraints one by one.

Station modules
Multiple space facilities, each suitable for near-earth orbit, geostationary orbit, and far-earth orbit, utilize limited construction slots. Players can choose different values of G (gravity) to adjust the profitability of the facilities, with only the ring-shaped gravity ring allowing dynamic adjustment of the G value.

Staff
Constructing living quarters in geostationary orbit can accommodate staff, each with different positions, skills, and knowledge, providing bonuses to the profitability of different compartments. Players must choose between building living quarters or functional areas.

SciTech & Policy
Research various technologies to unlock new compartments and functions or provide higher bonuses to different compartments.

Other About
This is the debut game from VanilliA Studio. We apologize for any imperfections in the game and welcome feedback from players for improvement.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

AI image textures

Systemkrav

    Minimum:
    • Styresystem: Windows 10
    • Processor: Intel Core i5
    • Hukommelse: 8 GB RAM
    • Grafik: NVIDIA GeForce 1050
    • DirectX: Version 11
    • Diskplads: 2 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Windows 10
    • Processor: Intel Core i7
    • Hukommelse: 12 GB RAM
    • Grafik: NVIDIA GeForce 1060
    • DirectX: Version 11
    • Diskplads: 2 GB tilgængelig plads
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