A mercenary robot is forced out of retirement as the P.A.S.C.A.L. Gigacorporation conquers his planet to squeeze it dry. Combine your FPS and tower defense skills, then send the corporate invaders to the scrapheap, seize the means of production, and take the planet back for the worker bots!
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Om detta spel



It's been a nice retirement. Mining in the desert might not be the easiest job, but it's better than being scrapped on the frontline. Then the P.A.S.C.A.L. came, an evil intergalactic corporation out to turn every planet in their path into numbers in their accounts. What they didn’t expect was that one of the docile mining robots isn’t designed for surrender. No, AI.VI is designed for something else: Incredible violence.

Combining FPS with tower defense, AI.VI lets you become a one-bot rebellion, out for oil. Select your weapons, build your defenses, make them pay. Return the mines to the miner bots and scrap corporate minions by the thousand (and corner the galactic used parts market for further retirement).





Send your enemies to the scrapheap using your wits, backed by homemade weapons: High-powered mining lasers, combination pickaxe-crossbows, or dispensers of adorable (but explosive) plushies. Then set up your defenses and scrap corporate drones on an industrial scale - putting a dent in P.A.S.C.A.L.'s bottom line!

Make AI.VI the war robot he was in the past, using a flexible loadout system that lets you play the way you want. Destroy armies up close and personal, automate the dismantling with malicious traps, or blend the two for your own playstyle!





It's not just a desert. Well, most of it is actually just desert. To defeat the evil gigacorporation, AI.VI will need to blaze a path across the sands: Explore and gather resources, conquer strategic points and seize control of the means of production, eliminate Chief Execution Officers (or Generals, to everyone outside the C-suite), and kick P.A.S.C.A.L. off the planet!





Act like it! It might be much for one man, but not for one robot. Don't worry about AI.VI: He comes from the good old days before planned obsolescence, when a little driver update didn’t hurt. This means there's no limit to how powerful AI.VI can get: Push the limits, overclock your loadout, combining dozens of weapons and buildings with randomized upgrades to reach truly ridiculous heights of power!

Systemkrav

Windows
macOS
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 64-bit
    • Processor: 3GHz, 6 Cores
    • Minne: 8 GB RAM
    • Grafik: Intel HD Graphics 630
    • DirectX: Version 11
    • Lagring: 4 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 64-bit
    • Processor: 3GHz, 6 Cores
    • Minne: 8 GB RAM
    • Grafik: Intel HD Graphics 630
    • DirectX: Version 11
    • Lagring: 4 GB ledigt utrymme
    Minimum:
    • OS: Mojave (MAC OS X 10.14)
    • Processor: Intel® Core™ i7-7820HQ
    • Minne: 8 GB RAM
    • Grafik: AMD® Radeon™ PRO 560 (4 GB)
    • Lagring: 4 GB ledigt utrymme
    Rekommenderade:
    • OS: Mojave (MAC OS X 10.14)
    • Processor: Intel® Core™ i7-7820HQ
    • Minne: 8 GB RAM
    • Grafik: AMD® Radeon™ PRO 560 (4 GB)
    • Lagring: 4 GB ledigt utrymme
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