Run and jump a ragdoll goblin through a hilarious physics sandbox! Explore and collect Power Cogs alone- or with a friend in split screen! Repair Gobland and become Goblin Royalty! There's no saying what might happen, and no stopping the BIG GOBLIN ENERGY!
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Hello! Thanks for checking out our game. Currently SQYD.studio is a team of two. Our names are Conor and Joel, and we are brothers. Game dev is a lifelong passion for us, so to be creating WOFG! is a true joy. We love our game and know it has potential to grow into something truly special. However, right now, we can only work on it part time. With your help, we hope to spend more time doing what we love; creating delightful experiences for gamers everywhere.”

Approximately how long will this game be in Early Access?

“We believe in a sustainable approach to development (no crunch), so are always hesitant to give exact dates, especially with our development time currently being split with other work. That being said, we are confident WOFG! will be in early access for at least a year. We are open to extending that timeline as much as needed to release a goblin game that feels polished and complete.”

How is the full version planned to differ from the Early Access version?

“Our ideas for WOFG! are seemingly endless. We want to give people more creative ways to interact with the physics systems we currently have in place. Jetpack! Grappling hook! Glue gun! We will explore these ideas, and implement the very best of them. The finished game will also have a clear line of progression, and a satisfying conclusion. In the end, game dev is an iterative process, and we look forward to seeing where your feedback can take us.”

What is the current state of the Early Access version?

“What we have currently is an excellent toy. It is a true delight and joy to be a goblin. We have spent countless hours running and jumping around collecting things just because it feels so good. We hope to release into early access with clear goals and a meaningful sense of progression.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price of the game following the full release.”

How are you planning on involving the Community in your development process?

“We need your help to achieve the best possible version of our game. We want to build a community that's as excited about WOFG! as we are. Hearing feedback from playtesters has already helped shape the game immensely. We want that collaboration to continue into early access, and beyond. We plan to engage with regular development updates to our Steam community page. If you’d like to chat with us personally, you can do so through our SQYD.studio discord server.”
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About This Game


WOFG! blends motion capture animations with real time physics. Experience both precise goblin control and chaotic physics platforming. According to top goblin scientists, the simulation is 98% accurate when compared to real-world goblin physics.


At its heart, WOFG! Is a 3D platformer. No 3D platformer is complete without tons of juicy, shiny collectables. Many are out in the open, requiring skillful goblin parkour. Many others are hidden, requiring a keen eye and a clever mind. The only way to find them all is to explore and experiment!


There is no feeling more heartwarming than throwing your friends down a mountain, and knowing they would do the same for you. Grab your best bud and experience WOFG! In splitscreen. Double the Goblins? Half the problems.


Whether racing laps in a circuit, playing an old fashioned game of Sacker, or slamming themselves into traps, goblins just want to have fun. The world of WOFG! Is filled with challenges and minigames for you to enjoy. Discover them all and become a Goblin Champion!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel(R) Core(TM) i5-4690K CPU
    • Memory: 8 GB RAM
    • Graphics: NIVIDIA GeForce GTX 970
    • DirectX: Version 10
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel(R) Core(TM) i5-6600K CPU
    • Memory: 16 MB RAM
    • Graphics: NIVIDIA GeForce GTX 1060 3GB
    • DirectX: Version 12
    • Storage: 2 GB available space
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