This game is a Strategic game on the Eastern Front of World War II.It is a digital port from the famous and eponym boardgame, No Retreat!, designed by Carl Paradis.
Gameplay | No Retreat: Saturn 1942 - Part2
Gameplay | No Retreat: Saturn 1942 - Part1
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Algemeen/filmisch | No Retreat Trailer

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

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Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We need Early Access on this game as we want to implement features where having a large number of players ready to try them is important, especially in the 3 following fields:

  • AI improvements: the confrontation with a large amount of players is necessary for the self-learning process we plan to implement,
  • Card Balancing: the game uses event cards in large number, and the combinations are potentially endless, so many players will provide the necessary feedback (and we plan to have them suggest extra cards),
  • UI/UX/Multiplayer development: we want to have a multiplayer version with different options and this will require some UI/UX changes compared to the base version, as well as numerous hours of 2-players games to test them.

Those improvements will largely augment the gameplay experience.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We feel that 6 months seems a good time that will allow us to get as many players as possible to try the game.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'What we plan to improve for the final version:

  • Card events.,
  • AI.,
  • Animations.,
  • Multiplayer experience.,
  • Options (partisans, air support, detachment, variable weather…).,
  • More languages.
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Game is fully playable in solo mode, versus the current AI version.

Current State


  • The original board game rules and its latest update have been implemented.,
  • Multiplayer (BETA),
  • Play all scenario versus AI,
  • Play solitaire mode against yourself.,
  • English and French languages.
'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'During EA, the price of the game will be 30% cheaper than the final game price. The goal is that such an offer will attract the large number of players we need for our testing plans.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We want to have a specific forum on Steam for the EA discussions and feedback. This forum will also be duplicated on the game's website.'
Meer informatie
Bekijk de volledige Avalon Digital-collectie op Steam

No Retreat! The Russian Front kopen

 
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Over dit spel

Game in Early Access: 30% off from the base price of $35.00

NO RETREAT

 

This game is a Strategic game on the Eastern Front of World War II.

It is a digital port from the famous and eponym boardgame, No retreat!, designed by Carl Paradis, which retells the story of the titanic struggle between the invading armies of Nazi Germany versus Communist Russia during WW2 at a player-friendly and manageable level of scope and difficulty. With only 70 Army/Front sized counters for the whole campaign, and with very low stacking, it’s a quick-playing yet realistic affair that favours the strategic and offensive-minded player.

 

The moderate complexity of the game, the light number of armies and the contained size of the map allows easier onboarding, fast play and fun experience.

 

In a skillfully blended collation of classic hex-based wargaming and modern card-driven simulations, No Retreat: The Russian Front stays truly story-centric, providing the proper feel of sweeping maneuvers, exploitation and encirclements across the vast steppes and forests of Russia.

With a simple-yet-innovative economic model, players will also feel the growing might and sophistication of the Russian’s Red Army, and the degradation of the once-invincible German Wehrmacht, over the epic four year sweep of time that this merciless campaign was fought.

See the Axis hordes deeply invade Russia and encircle ill-prepared Soviet units.

Watch the Red army resist and slowly acquire experience to finally push back the Germans up to Berlin !

 Each turn is alight with intriguing on-board challenges plus the surprise of 55 cards hand Events as players vie to win in one of three different ways. 

SCALE

TIME SCALE: 2 months per turn

MAP SCALE: 100km / 60 miles per hex

UNIT SCALE: Armies and Fronts

NUMBER OF PLAYERS: 2

CONTENT

 

  • 6 Historical Scenarios:  BARBAROSSA 1941, CASE BLUE 1942 , URANUS 1943, CITADEL 1943, BAGRATON 1944, NA BERLIN 1945,

  •  THE BARBAROSSA CAMPAIGN 1941-45

  • Lightweight Hex maps with a scale of 60 miles per hex covering The Eastern part of Greater Germany to Moscow and the Caucasus.

  • German and Axis minor allies vs Soviets.

  • 50 armies, split into 4 types of land units, Mechanised Infantry, Tanks and Fortifications.

  • One deck of 55 cards per Major Power. Spend it as events or as fuel for your different actions (improve, entrain, reorganise, counterblow, etc..)

  • Turn-based system, scale of 1-3 months per turn, with different phases: Draw, Organization, Movement, Combat. and Supply.

  • Asymmetric Combat Table.

  • Terrain and Weather effects.

  • An elegant, easy-to-understand on-screen guide that will walk you through every sequence of play and help you better understand the nuances and depth of choices and strategies available.

  • Different playing modes: solitaire play, against the AI, multiplayer across several platforms

Available in English and in French upon release, with Spanish, German, Russian and Chinese coming afterwards.

Neither side can afford the disgrace of yielding an inch of ground to their hated foe, so your orders are: “No Retreat!”

Systeemeisen

Windows
macOS
    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10+
    • Processor: 2.5 GHz Intel Dual Core
    • Geheugen: 6 GB RAM
    • Grafische kaart: 1024 MB DirectX 11 compatible
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: DirectX Compatible
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 11 or higher
    • Processor: Intel Quad Core
    • Geheugen: 8 GB RAM
    • Grafische kaart: 2048 MB DirectX 11 compatible
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 4 GB beschikbare ruimte
    • Geluidskaart: DirectX 11+ Compatible
    Minimum:
    • Besturingssysteem: Sierra 10.12 or higher
    • Processor: 2.5 GHz Intel Dual Core
    • Geheugen: 6 GB RAM
    • Grafische kaart: Metal supporting graphic card (2012 latest)
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Sierra 10.13 or higher
    • Processor: 2.5 GHz Intel Dual Core Or Apple Silicon ARM
    • Geheugen: 8 GB RAM
    • Grafische kaart: Metal supporting graphic card (2012 latest)
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 4 GB beschikbare ruimte

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