Start taking control of the map and build buildings, recruit units, fight monsters and conquer enemy villages. It's a 2D game in which you move on a hexagonal map. A strategy game combined with an RPG game. All in the times of the early Slavs. More information soon...
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好評 (20) - 20 篇使用者評論中有 95% 給予此遊戲好評。
發行日期:
2024 年 4 月 2 日
開發人員:
發行商:

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搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Due to the fact that the game is created by only 2 brothers
We are making this game available in early access so that everyone can test it before the final version is released. We spend the money from sales on coffee to work on the game at night :)」

這款遊戲的搶先體驗時間大約會持續多久?

「Full version in December 2024」

正式版預計會與搶先體驗版有何不同?

「In early access, there is currently only a "free mode" to choose from, in which you will be able to expand the settlement and discover the world, raise the level of your character - all so that those interested can get acquainted with this project. Over time, further planned modes/missions and strategic mechanics will be added to diversify the gameplay.」

搶先體驗版目前的開發進度如何?

「At the time of publication, the current game only allows gameplay in free mode, in which it is possible to expand the settlement and discover the world, raise the level of the characters, all so that those interested can get acquainted with this project.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will increase with the quality and expansion of the game.」

在開發過程中,您打算如何與社群互動?

「We will take into account all constructive criticism that appears on the social media on which we are active, i.e. Facebook, Twitter or Instagram. We take every opinion seriously because we know that in this way we will create a game in which everyone will find something for themselves.
Twitter:
Instagram: 」
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下載 FolkOrigin Demo

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關於此遊戲

                                               ------ 100% Handmade - 0% Ai -------

FolkOrigin is an RTS game in which the entire world is set on a 2D hexagonal map. The main idea is to expand the settlement in such a way as to ensure the production and extraction of as many raw materials as possible on the map. A well-planned distribution of labor results in the effective acquisition of resources necessary for trade, thanks to which our settlement becomes rich and individuals have the opportunity to produce items that strengthen their individual characteristics. A well-trained and equipped unit is the key to defending the settlement, conquering subsequent zones on the map and surviving in a world full of Slavic monsters.

• 29 buildings to build

• 24 resources

• over 50 different items in your inventory

• over 60 enemy units

• over 40 units for recruitment

• mode: Tutorial - the player is introduced step by step to the basic mechanics related to the development of the settlement.

• mode: Free Play - the player develops his settlement in any way, without time limits, without a main goal and without an opponent who could thwart the plans.

• mode: Campaign - Hunting - track down and fight the 10 strongest Slavic demons

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DEMO - free version with the ability to play a tutorial with a limited development tree

=====

Full version - November 2024[/h2]

I work on the game together with my younger brother who creates all 2D assets such as landscapes, characters, buildings, etc. I take care of everything else - coding C#, testing, writing all the content in the game, publications, trailer, etc. Work on the project has started in September 2023.

Generally, we are working on a game that we dream about and that we want to play ourselves :)

• adding/improving animations and appearances of character buildings * - in progress

• diversity of landscape * - in progress

• amulets that increase stats * - in progress

• Steam achievements** - in progress
• ability to recruit exotic units** - in progress

• improving the layout of UI panels and buttons ** - in progress

• development of tooltip content ** - in progress

• BALANCE of valuation of raw materials / items / units ** - in progress

• crafting - producing items *** - in progress

• ambient, sfx *** - in progress

• gameplay recording system *** - in progress

• building defensive structures *** - in progress

• game mode: hunting **** - in progress

(* - level of difficulty of execution)

𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞

SFX - Victoria Wind

Ambient - AlkaKrab

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 64-bit Windows
    • 處理器: Intel Core i3 or AMD
    • 記憶體: 2000 MB 記憶體
    • 儲存空間: 200 MB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: 64-bit Windows
    • 處理器: Intel Core i5 or AMD
    • 記憶體: 4000 MB 記憶體
    • 儲存空間: 200 MB 可用空間

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