Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.
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Uitgavedatum:
14 mrt 2024
Ontwikkelaar:
Uitgever:

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I am placing this game in Steam's Early Access program because I want the world to be able to enjoy my game as I develop it.

Plans for Early Access:
-I intend to receive feedback regarding gameplay and mechanics from players and resultingly implement positive changes to the game.
-I intend to fix bugs encountered by players.
-I intend to add new content, such as a campaign and new enemy types, and update said implementations based on audience feedback.

Goals for Early Access:
-I intend to make my game bug free with fair and enjoyable mechanics as recommended by players.
-I intend to learn more about game making and my audience throughu'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'1 year'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'I plan on completing the campaign and adding new boss enemies that are not currently included in the Early Access version of the game.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids that serve as obstacles and cover
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets
-The ability to change ships and weapons
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'No.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I plan on involving the community in the development process of this game by implementing player suggested adjustments to gameplay mechanics and bugfixes for bugs reported by players.
This will change the direction of the game by making mechanics more enjoyable for the audience.'
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Over dit spel

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

Mine, trade, battle, customize, and explore your way to the top in Escape from Andromeda.

Mining
Shoot asteroids and pick up their ores to use for repairing and refueling ships. Realistic physics cause impact forces to push asteroids in multiple directions. Use them to help you defeat enemies.

Trading
Complete levels to get the opportunity to salvage valuable equipment. Trade equipment for credits that can be used to purchase even more equipment and ships.

Battle
Engage in intense top-down space faring combat. Projectile placement, speed, size, and range are all taken into account with EFA's complex damage system. Shoot downed enemies to make them explode - and create killchains with the shrapnel.

Customize
Customize your ship and those of two friends with millions of different procedurally generated ship type, weapon, and skin combinations.

Explore
Explore over 5,000 different planets, each with unique levels, asteroid layouts, and enemy encounters. Each new game procedurally generates a different galaxy.

Co-Op
Go on a galactic adventure with up to two other players.

Systeemeisen

Windows
SteamOS + Linux
    Minimum:
    • Besturingssysteem: 10
    • Processor: Dual Core 2 GHz
    • Geheugen: 2 GB RAM
    • Grafische kaart: Intel HD Graphics 3000
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: DirectX sound device
    • VR-ondersteuning: N/A
    Minimum:
    • Besturingssysteem: Linux
    • Processor: Dual Core 2 GHz
    • Geheugen: 2 GB RAM
    • Grafische kaart: Intel HD Graphics 3000
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: DirectX sound device
    • VR-ondersteuning: N/A

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