4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It has high production values and a cinematic style. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style.
全部评测:
褒贬不一 (124) - 此游戏的 124 篇用户评测中有 40% 为好评。
发行日期:
2014 年 7 月 9 日
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评测

“if you're wanting to have a short and dramatic interactive story, 4PM is a mature and refreshing story”
7/10 – Destructoid

“By showing a dark side, 4PM extends our contemporary obsession with troubled heroes”
Kill Screen

“a well-written, thoughtful short story in video game form that will intrigue fans of succinct narrative adventures such as Gone Home and Dear Esther”
4/5 – the Guardian

4PM wins indie showcase people's choice at Develop!

Some good news upon the release of the game, mainly that it won the award for people's choice at the Develop Conference in Brighton! A very pleasant surprise!

关于这款游戏

Note of caution: 4PM deals with subjects of alcoholism and suicide

"You wake up, your flat is a mess, you have a terrible hangover, sounds of the city and police sirens outside. Another day in in a life of Caroline Wells and her dull, corporate job. You get up, thinking that this is going to be just another day on your downward spiral, but what lies ahead is a day of life changing, cathartic experiences"

4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style and try to tell believable, real stories through engagement, dark humor and fun.


- 4PM is a short experiential game, where you lead a character through several different scenes/locations during a day, each with its own, unique gameplay, adding to a bigger story

- 4PM is a cinematic experience aimed at people interested in interactive story-telling, but without the complexities and reflex based natures of classic games

- 4PM doesn’t have an inventory system, health bars, or any other distracting elements, it pulls you into this story and puts you in the shoes of the character. You are Caroline, you live her day, and you have to make some big decisions which will change the outcome of the game

- 4PM will try to create an interesting blend between linear, cinematic stories and interactive gameplay



Note:

This is not a typical, mechanics driven game, it is a short, interactive story with gameplay elements. If you are interested in something a bit different, experimental, then this is it, if you are looking for an open world, leveling up, puzzles and 10 hours of gameplay then this is probably not for you. I do appreciate amusing, negative comments though :D .

系统需求

Windows
macOS
    最低配置:
    • 操作系统 *: Win 7
    • 处理器: 2 Ghz
    • 内存: 4 GB RAM
    • 显卡: DirectX 9 compatible with 512MB of Ram
    • 存储空间: 需要 4 GB 可用空间
    推荐配置:
    • 操作系统 *: Win 7
    • 处理器: 2.5 Ghz
    • 内存: 8 GB RAM
    • 显卡: DirectX 9 compatible with 2 GB of Ram
    • DirectX 版本: 11
    • 存储空间: 需要 4 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: Mac OS X
    • 处理器: 2 Ghz
    • 内存: 4 GB RAM
    • 显卡: AMD/Nvidia card with 512MB of Ram
    • 存储空间: 需要 4 GB 可用空间
    推荐配置:
    • 操作系统: Mac OS X
    • 处理器: 2.5 Ghz
    • 内存: 6 GB RAM
    • 显卡: AMD/Nvidia card with 2 GB of Ram
    • 存储空间: 需要 4 GB 可用空间
* 2024 年 2 月 15 日(PT)起,Steam 客户端将不再支持 32 位游戏及 macOS 10.14 或更低版本。

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