A story about growing up online and dealing with IRL updates.A look back at the past 2 decades of gaming that will make you think about the good, the bad, and the ones left behind.
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Veröffentlichung:
2024
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„With early access, episodes can be released as they become available. This is a story based game, but player feedback is always a benefit.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„The game will exit Early Access somewhere in 2024. Small updates will address issues and bugs. At the moment, we're aiming for one or two more episodes to finish the story.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Depending on reception we will make a second art pass and improve the visuals, add more character animations and expressions, while still maintaining everything already written as to not change the story.“

Was ist der derzeitige Stand der Early Access-Version?

„Writing wise, the first part of the game is done. Now with all the main functionalities programmed, getting feedback on the game will give us an idea of how far we can invest into the next parts, specifically and mainly on hand drawn animation and cinematography.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„There are no plans for price differences, since money is the biggest roadblock, the price will not change after full release“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We need help finding bugs, technical problems and improving User experience
We have a solid vision so we will not make any changes to the story based on player feedback, that being said we will keep an eye out for what characters the community is more interested in and maybe explore them a bit more in the next episode.“
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Geplantes Veröffentlichungsdatum: 2024

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Über dieses Spiel

  • Linear Visual novel where you control the pacing
  • Cutscenes with Hand drawn animation and a rough artstyle
  • Gameplay is like a movie or manga you don't get to choose what the characters do
  • Get emotionally involved with the characters and their relationship over the years
  • Original soundtrack influenced by traditional Portuguese music and Math rock

The story

Follow a group of players who meet in an online game. They have different situations, but end up with a common goal, to exploit a loophole to make a living playing as comfy neets.

They pick up on the virtual economy trend of post 2010s, where players buy and sell skins, hats, to look good online, and come up with a BIG plan to bring it above and beyond what anyone could earn.

Inspired by our own experiences growing up playing MMOs like WoW, and community games like TF2, Gmod, just to name a few. Also inspired by real items from those games that had the potential to completely break a online ecosystem.

Beyond the story

One of the game's main focus is the relationships our characters forge. Anyone that played online games growing up knows these thoughts: Does that community I hung out with still exist? I wonder if the guild is still active. And what about that homie that told the wildest jokes? Is he still alive? He probably got married and has kids now. Hey he's online... No, I'm not gonna send anything, he probably doesn't even remember me. What if the other side thinks the same?

Friends we still remember, but never met face to face. Hundreds, for some thousands, of hours with people who one day might just have their last match together, their last raid, without even knowing it. "GG see you tomorrow", last seen online 10 years ago.
Where is everyone, and how are they doing? Do they remember? Convento is a love letter not just to videogames, but to the gaming community as a whole.

Characters







Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10
    • Prozessor: 1.8GHz Dual-Core CPU
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Integrated graphics card with 2GB or more
    • DirectX: Version 11
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
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