A story about growing up online and dealing with IRL updates. A look back at the past 2 decades of gaming that will make you think about the good, the bad, and the ones left behind.
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發行日期:
2024 年 6 月 18 日
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「With early access, episodes can be released as they become available. This is a story based game, but player feedback is always a benefit.」

這款遊戲的搶先體驗時間大約會持續多久?

「We plan to exit Early Access somewhere in 2024, and aim to address issues and bugs through small updates.」

正式版預計會與搶先體驗版有何不同?

「Depending on reception we plan to make a second art pass and improve the visuals, namely, adding more character animations and expressions, while still maintaining everything already written as to not change the story.」

搶先體驗版目前的開發進度如何?

「The first episode of the game is done. Getting feedback on the game will give us an idea of how much we can invest into the next parts, mostly in hand-drawn animation and cinematography.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The game will gradually rise in price as more episodes are added.
By buying the game now you will get access to the full episodes as they become available.」

在開發過程中,您打算如何與社群互動?

「Finding bugs, technical problems and improving user experience.
We have a solid vision, so we will not make any changes to the story based on player feedback. That being said, we will keep an eye out for what characters the community is more interested in, and maybe explore them a bit more.」
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購買 Convento

 
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關於此遊戲

Episode 1 launches 18 Jun, 2024


  • Linear Visual novel where you control the pacing
  • Cutscenes with Hand drawn animation and a rough artstyle
  • Gameplay is like a movie with small interactions
  • Get emotionally involved with the characters and their relationship over the years
  • Original soundtrack influenced by traditional Portuguese music and Math rock

The story

Follow a group of players who meet in an online game. They have different situations, but end up with a common goal, to exploit a loophole and make a living playing videogames

Set in a fictional game, with a similar virtual economy to TF2 where players trade skins and hats often even ignoring the actual game and
Inspired by our own experiences growing up playing MMOs like WoW, runescape, and community server games like TF2, Gmod, just to name a few

Beyond the story

One of the game's main focus is the relationships our characters forge. Anyone that played online games growing up knows these thoughts: Does that community I hung out with still exist? I wonder if the guild is still active. And what about that homie that told the wildest jokes? Is he still alive? He probably got married and has kids now. Hey he's online... No, I'm not gonna send anything, he probably doesn't even remember me. What if the other side thinks the same?

Friends we still remember, but never met face to face. Hundreds, for some thousands, of hours with people who one day might just have their last match together, their last raid, without even knowing it. "GG see you tomorrow", last seen online 10 years ago.
Where is everyone, and how are they doing? Do they remember? Convento is a love letter not just to videogames, but to the gaming community as a whole.

Characters







系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: 1.8GHz Dual-Core CPU
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Integrated graphics card with 2GB or more
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統

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