Crossed Command: Collision is a 2D pixel-art strategy game. You take charge of mighty mechs to defeat formidable foes, gathering new parts to assemble your own mechs and face even tougher enemies.
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Kommer snart i tidlig tilgang

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«I opted for the early access mode with the hope of fully incorporating everyone's insights and suggestions as the game continues to develop and refine. Your feedback on the game's innovation and balance is incredibly valuable for its future development. I highly value everyone's input and hope that, through this approach, we can work together to create an even more outstanding game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«It will last for approximately one year. Since I am developing the game in my spare time, the duration of early access is currently uncertain. I apologize for this, but I will work hard on the development and share the results with everyone.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«I will continuously monitor the feasibility and fun of the new designs. If the new designs meet my expectations, I will plan to add new interactive mechanics, exciting boss battles, and more to the game iterations. I will work tirelessly to bring everyone a richer and more diverse gaming experience.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The current early access version already features 6 factions, over 100 components for players to freely combine, and more than 5 types of map mechanisms and disaster mechanisms. I am continuously striving to improve the game, hoping to bring everyone a better gaming experience.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«The plan is to gradually increase the game's price as new content and features are continuously introduced. Even if there is a price adjustment, I will ensure that the price matches the value of the game, providing everyone with a worthwhile gaming experience.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«I place great importance on the opinions and suggestions from the community. Through platforms like the Steam discussion forum, I aim to engage in closer communication with everyone. Suggestions on game design and feedback about game experience are both welcome. I look forward to collaborating with the community to develop this game and to deliver an even better gaming experience to everyone.»
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Last ned Crossed Commands: Collision Demo

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Om spillet

In creating games, Into the Breach has become an indispensable source of inspiration for me due to its outstanding strategic depth and unique game mechanics. Here, I express my deepest respect and gratitude to the creators of Into the Breach.

In this turn-based strategy game, you'll pilot versatile mechs in thrilling duels against formidable foes. With each victory, you'll earn precious parts that will be invaluable resources for crafting your own unique mech.

Flexible and maneuverable

With exceptional mobility, the mech can launch surprise attacks or counter-offensives, ensuring you stay ahead on the battlefield.

Seize the key point

Push enemies off the battlefield with clever maneuvers, or crush them with exceptional weaponry.

Master strategy

In this battlefield, terrain and enemy intelligence are equally crucial. Analyze your opponent meticulously, and cleverly exploit the environment to craft the perfect tactics, turning the enemy's attacks into your own offensive! Your counterattack will be as fierce as a sudden storm!

Assemble your own mech

Defeat foes, collect parts, and craft your unique mech. Equip powerful weapons and tackle tougher challenges! Your mech will be unstoppable on the battlefield!

Systemkrav

    Minimum:
    • OS: Windows 10 or better
    • Prosessor: Dual core from Intel or AMD at 2.8 GHz
    • Minne: 1 GB RAM
    • Grafikk: DirectX 9.1+ or OpenGL 3.2+
    • Lagring: 500 MB tilgjengelig plass
    Anbefalt:
    • OS: Windows 10 or better
    • Prosessor: Dual core from Intel or AMD at 2.8 GHz
    • Minne: 2 GB RAM
    • Grafikk: DirectX 9.1+ or OpenGL 3.2+
    • Lagring: 1 GB tilgjengelig plass
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