A high degree of freedom space shooting game for building spacecraft. Modular editing, building a spaceship like "building blocks". Order, branching, and inheritance of weapons, constructing weapon systems like true 'magic'. Physics based motion systems, diverse, shield, energy systems, and more.

Увійдіть до акаунта, щоби додати цей продукт до списку бажаного чи позначити як ігнорований.

Гра з дочасним доступом

Отримайте доступ і відразу почніть грати, беручи участь у процесі розробки.

Увага: ігри з дочасним доступом не завершені й надалі можуть як істотно змінюватися, так і ні. Якщо вам не дуже кортить грати в цю гру в її поточному стані, краще зачекайте, доки вона не набуде довершенішого вигляду. Докладніше

Увага: остання зміна, яку внесли розробники, була понад 14 міс. тому. Інформація та хронологія від розробників може бути не актуальна.
Що бажають сказати розробники:

Чому дочасний доступ?

«There are still unfinished development contents in the game.
We plan to add more types of spaceship modules, more space forms, more ways to construct hostile targets, and more entertainment modes.
  • I plan to further expand the functionality and ecology of spaceship modules, such as the ship's energy acquisition methods, propulsion systems, ship attitude adjustment systems, and unique resource collection and ship storage systems in long-haul mode. Especially in the ship's weapon modules, I aim to expand the types of weapons, improve or add various modification modules to support weapons, enhance the arrangement and combination of weapon modules, and even the fusion of weapon effects.
  • In terms of space ecology and forms, currently, there are only plants, insects, interstellar pirates, and their unique space types. I plan to enrich these ecological and morphological categories by adding static plants, traces of insect nests, space debris generated by interstellar pirates, interactive space clouds, liquids, and solid traps.
  • Continuously improve the existing spaceship constructions of established space factions. Further add categories of space factions, with the added factions being particularly prominent in one aspect and distinct from other factions.
  • In the main game's long-haul mode, I plan to add more types of missions and ways to accept them to enhance the interactivity between players and various interstellar factions.
  • In terms of entertainment modes, I will further enhance the map effects of the racing mode and plan to add gameplay modes such as campaign mode and challenge mode. The campaign mode will allow players to control a specific spaceship, change and replace ships to cooperate with the computer in capturing various fortresses, engaging in battles with hostile factions along the way. The challenge mode is designed to let players control a spaceship to battle enemies in specific areas, and in certain situations, seize control of enemy ships in a kind of checkpoint mode.
During development, I will carefully listen to players' gaming experiences and suggestions within the community, and refine the game content accordingly.»

Як довго гра буде у дочасному доступі?

«Perhaps a few months, maybe a year.»

Чим повна версія гри буде відрізнятися від версії для дочасного доступу?

«
  • In terms of spaceship construction, more convenient construction methods and additional spaceship modules may be added.
  • In the main game's voyage mode, we plan to add more types of space formations, planets, and include more small celestial bodies to enhance the visual experience.
  • We plan to add more mission content to give players specific goals to pursue in the game.
  • There may be additional entertaining game modes added to enrich the gaming experience.
  • I plan to open a workshop for creativity, allowing players to customize space factions. There may be a map editor for the entertainment mode, enabling players to enrich the game content themselves.
  • I plan to add dozens of game achievements for players to collect, aiming to make most achievements obtainable within players' normal gameplay. Some achievements will provide players with challenging objectives to accomplish.
»

Який поточний стан версії для дочасного доступу?

«Compared to the demo version, there is nearly a 50% difference in the number of spaceship modules, with more comprehensive functionality, an added tech tree, items, and interactions with various planetary space stations.
Currently, the early access version has about a 40% content difference compared to the full version.»

Чи буде відрізнятися ціна гри протягом дочасного доступу та після його завершення?

«We plan to gradually increase the price with the release of new content and features.»

Як ви плануєте залучати спільноту до розробки гри?

«Carefully listen to the gaming experiences and suggestions of players within the community, and improve the game content accordingly.»
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Про цю гру

Voyage

  • In the game, you will control a spaceship to freely explore space, exploring various space systems, negotiating, trading, completing missions, and even fighting with various racial forces.

  • During the game, you can search for planets or interstellar space stations to achieve modular modification of your spaceship, constantly strengthening it and equipping it with various weapons.

  • The map of the entire game is endless, and the distance between various space systems is extremely far, so you can achieve ultra long distance navigation through "wormholes", "space jumps", or the spacecraft's built-in "super pulse engine".

  • There are several extremely powerful enemies hidden in the game that can only be seen under specific conditions, waiting for your challenge.

  • You can assemble your own fleet and challenge formidable enemies.

Spaceship Edit System

The spaceship editing system may be the biggest gameplay of this game, with up to 120+spaceship modules and 70+weapon modules available for you to use. This system allows you to piece together various spaceship modules like "building blocks", so you can easily create a unique spaceship.

  • Independent modules: Each spacecraft module has its own independent "health", "armor" and other information. The attack on the spacecraft will be on one or more modules, rather than the entire spacecraft being damaged; After each module's "health" is depleted, it will dissipate like space junk, but it will also automatically repair and be firmly assembled on the spacecraft after repair.

  • Spacecraft Core: Each spacecraft can only have one "core". If the core is damaged, the entire spacecraft will disintegrate and become uncontrollable, ultimately becoming space debris and dissipating in space. Therefore, please protect the spacecraft core with thick armor.

  • Weapon system: The weapons of the spacecraft are also modularly assembled, and when multiple weapon modules are connected together, they can work in sequence and then emit effects that cannot be produced by a single weapon system; The connection of weapon modules can be achieved through a single line, or by branching out into multiple branches for connection. Even branches can intersect at a certain point, resulting in a myriad of effects.

  • Energy system: Various operations of the spacecraft require energy consumption, especially the launch of weapons. The more and longer the modules connected to the weapons, the more energy consumption will increase exponentially. Therefore, you need to install various energy manufacturing modules and storage modules on the spacecraft so that it can continuously launch weapons to protect the spacecraft.

  • Navigation system: If the spacecraft cannot move, it becomes a "target", so having a good navigation system is very necessary. You can carry various driving engines to make the spacecraft move, and with good operation, it is enough to achieve spacecraft drift.

Small Game

  • Racing mode: You can drive your spaceship and four other different spaceships to participate in an exciting space racing game. The map will be filled with various traps to hinder you. You can also use the weapon system equipped on the spaceship to attack each other and slow down the opponent's progress. Here, the core of the spacecraft will not be destroyed, but various systems of the spacecraft will be damaged, so it is difficult to evaluate who can win first place before reaching the finish line.

  • Free Battle Mode: In this mode, you can deploy many different spaceships in a closed environment and divide them into up to 8 different teams to achieve a smooth battle and compete to see who is stronger.

  • Campaign Mode: You can choose a preset map, control a specific spaceship to influence the overall situation on the battlefield, maneuver through numerous enemies, coordinate with teammates to capture fortresses, and ultimately achieve victory.

Системні вимоги

    Мінімальні:
    • ОС *: Windows 8
    • Процесор: Intel Xeon E1230
    • Оперативна пам’ять: 1 GB ОП
    • Відеокарта: NVIDIA GTX 970
    • Місце на диску: 200 MB доступного місця
    Рекомендовані:
    • ОС *: Windows 8
    • Процесор: Intel Core i5-12400f
    • Оперативна пам’ять: 8 GB ОП
    • Відеокарта: NVIDIA Geforce RTX 3060
    • Місце на диску: 200 MB доступного місця
* З 1 січня 2024 року клієнт Steam буде підтримувати лише Windows 10 чи новіші версії цієї ОС.

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