A high degree of freedom space shooting game for building spacecraft. Modular editing, building a spaceship like "building blocks". Order, branching, and inheritance of weapons, constructing weapon systems like true 'magic'. Physics based motion systems, diverse, shield, energy systems, and more.
遊戲玩法 | 武器变换
遊戲玩法 | Demo
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「There are still unfinished development contents in the game.
We plan to add more types of spaceship modules, more space forms, more ways to construct hostile targets, and more entertainment modes.
  • I plan to further expand the functionality and ecology of spaceship modules, such as the ship's energy acquisition methods, propulsion systems, ship attitude adjustment systems, and unique resource collection and ship storage systems in long-haul mode. Especially in the ship's weapon modules, I aim to expand the types of weapons, improve or add various modification modules to support weapons, enhance the arrangement and combination of weapon modules, and even the fusion of weapon effects.
  • In terms of space ecology and forms, currently, there are only plants, insects, interstellar pirates, and their unique space types. I plan to enrich these ecological and morphological categories by adding static plants, traces of insect nests, space debris generated by interstellar pirates, interactive space clouds, liquids, and solid traps.
  • Continuously improve the existing spaceship constructions of established space factions. Further add categories of space factions, with the added factions being particularly prominent in one aspect and distinct from other factions.
  • In the main game's long-haul mode, I plan to add more types of missions and ways to accept them to enhance the interactivity between players and various interstellar factions.
  • In terms of entertainment modes, I will further enhance the map effects of the racing mode and plan to add gameplay modes such as campaign mode and challenge mode. The campaign mode will allow players to control a specific spaceship, change and replace ships to cooperate with the computer in capturing various fortresses, engaging in battles with hostile factions along the way. The challenge mode is designed to let players control a spaceship to battle enemies in specific areas, and in certain situations, seize control of enemy ships in a kind of checkpoint mode.
During development, I will carefully listen to players' gaming experiences and suggestions within the community, and refine the game content accordingly.」

這款遊戲的搶先體驗時間大約會持續多久?

「Perhaps a few months, maybe a year.」

正式版預計會與搶先體驗版有何不同?

  • In terms of spaceship construction, more convenient construction methods and additional spaceship modules may be added.
  • In the main game's voyage mode, we plan to add more types of space formations, planets, and include more small celestial bodies to enhance the visual experience.
  • We plan to add more mission content to give players specific goals to pursue in the game.
  • There may be additional entertaining game modes added to enrich the gaming experience.
  • I plan to open a workshop for creativity, allowing players to customize space factions. There may be a map editor for the entertainment mode, enabling players to enrich the game content themselves.
  • I plan to add dozens of game achievements for players to collect, aiming to make most achievements obtainable within players' normal gameplay. Some achievements will provide players with challenging objectives to accomplish.

搶先體驗版目前的開發進度如何?

「Compared to the demo version, there is nearly a 50% difference in the number of spaceship modules, with more comprehensive functionality, an added tech tree, items, and interactions with various planetary space stations.
Currently, the early access version has about a 40% content difference compared to the full version.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to gradually increase the price with the release of new content and features.」

在開發過程中,您打算如何與社群互動?

「Carefully listen to the gaming experiences and suggestions of players within the community, and improve the game content accordingly.」
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關於此遊戲

Voyage

  • In the game, you will control a spaceship to freely explore space, exploring various space systems, negotiating, trading, completing missions, and even fighting with various racial forces.

  • During the game, you can search for planets or interstellar space stations to achieve modular modification of your spaceship, constantly strengthening it and equipping it with various weapons.

  • The map of the entire game is endless, and the distance between various space systems is extremely far, so you can achieve ultra long distance navigation through "wormholes", "space jumps", or the spacecraft's built-in "super pulse engine".

  • There are several extremely powerful enemies hidden in the game that can only be seen under specific conditions, waiting for your challenge.

  • You can assemble your own fleet and challenge formidable enemies.

Spaceship Edit System

The spaceship editing system may be the biggest gameplay of this game, with up to 120+spaceship modules and 70+weapon modules available for you to use. This system allows you to piece together various spaceship modules like "building blocks", so you can easily create a unique spaceship.

  • Independent modules: Each spacecraft module has its own independent "health", "armor" and other information. The attack on the spacecraft will be on one or more modules, rather than the entire spacecraft being damaged; After each module's "health" is depleted, it will dissipate like space junk, but it will also automatically repair and be firmly assembled on the spacecraft after repair.

  • Spacecraft Core: Each spacecraft can only have one "core". If the core is damaged, the entire spacecraft will disintegrate and become uncontrollable, ultimately becoming space debris and dissipating in space. Therefore, please protect the spacecraft core with thick armor.

  • Weapon system: The weapons of the spacecraft are also modularly assembled, and when multiple weapon modules are connected together, they can work in sequence and then emit effects that cannot be produced by a single weapon system; The connection of weapon modules can be achieved through a single line, or by branching out into multiple branches for connection. Even branches can intersect at a certain point, resulting in a myriad of effects.

  • Energy system: Various operations of the spacecraft require energy consumption, especially the launch of weapons. The more and longer the modules connected to the weapons, the more energy consumption will increase exponentially. Therefore, you need to install various energy manufacturing modules and storage modules on the spacecraft so that it can continuously launch weapons to protect the spacecraft.

  • Navigation system: If the spacecraft cannot move, it becomes a "target", so having a good navigation system is very necessary. You can carry various driving engines to make the spacecraft move, and with good operation, it is enough to achieve spacecraft drift.

Small Game

  • Racing mode: You can drive your spaceship and four other different spaceships to participate in an exciting space racing game. The map will be filled with various traps to hinder you. You can also use the weapon system equipped on the spaceship to attack each other and slow down the opponent's progress. Here, the core of the spacecraft will not be destroyed, but various systems of the spacecraft will be damaged, so it is difficult to evaluate who can win first place before reaching the finish line.

  • Free Battle Mode: In this mode, you can deploy many different spaceships in a closed environment and divide them into up to 8 different teams to achieve a smooth battle and compete to see who is stronger.

  • Campaign Mode: You can choose a preset map, control a specific spaceship to influence the overall situation on the battlefield, maneuver through numerous enemies, coordinate with teammates to capture fortresses, and ultimately achieve victory.

系統需求

    最低配備:
    • 作業系統 *: Windows 8
    • 處理器: Intel Xeon E1230
    • 記憶體: 1 GB 記憶體
    • 顯示卡: NVIDIA GTX 970
    • 儲存空間: 200 MB 可用空間
    建議配備:
    • 作業系統 *: Windows 8
    • 處理器: Intel Core i5-12400f
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA Geforce RTX 3060
    • 儲存空間: 200 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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