Enemy Inside is a sci-fi real-time tactical game with deep resource management. After a geoclimatic catastrophe, an unknown enemy appears. Turn a helpless ship into a multifunctional weapon of destruction, build a defensive environment and help your allies on a huge battlefield.
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Utgivelsesdato:
24. sep. 2024
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Spill med tidlig tilgang

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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«The project is under active development and is largely experimental (mixing genres) By launching the project in early access, we want to get feedback to develop in the right direction:
  • debug game mechanics, understand which are more and which are less interesting (in order to develop and strengthen the most attractive ones)
  • adjust the balance and timing of missions
  • adjust replayability
»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«It is planned to finalize the project to enable a version to be released within 3-4 months after launching the early access (estimated release date - 1st quarter 2025).
Also, 1 major addition is planned - the completion of the story.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The project developer has accumulated a lot of ideas about this game project.
At the moment, one part/chapter is completely ready.
We are planing:
  • include 2 more parts into the full game (with about the same number of missions)
  • for each part make its own separate large location
  • gradually introduce new game mechanics to diversify the gameplay.
If there is good interest from players, it is planned to release one or more additions.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«1/4 of the planned gameplay is ready.
All the necessary subsystems and elements for the gameplay have been implemented:
  • game engine
  • art, content
  • game design of one large map
  • user interface
  • sounds and music
  • plot and story for the first part
  • 14 missions and 1 large map
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, the price is expected to double.
And separate prices will apply for future addons»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«The gameplay of the project is largely experimental, with many different game mechanics. On the one hand, this is one of the key features. On the other hand, we would like to understand how interesting this mix of genres and game mechanics is to the audience.
  • We would like to conduct many surveys, collect feedback on various game mechanics and missions in order to place emphasis in the gameplay in the right places.
  • depending on feedback: complicate or simplify levels, player unit control
We plan to use both the Steam discussion panel itself and the Discord channel to communicate with audiences and conduct surveys and questionnaires.»
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Om spillet

2100, the Earth has changed due to a geoclimatic catastrophe. As if that weren't enough, a peaceful enclave is attacked by unknown machines.

All efforts of all survivors are focused on survival and transforming existing machines into multifunctional weapons of destruction.

 

The player finds himself in the most difficult combat situations.

To survive, you will have to master the art of war, difficult and multifaceted.

Uncover tactical depth and a variety of possibilities!

  • Almost any action in the game requires resources - collect them, even in extremely dangerous areas

  • Control a warship with multiple skills

  • Restore allied ships

  • Build defenses

  • Order units

  • And also: Destroy enemy spawn points, Work in groups with allies, Lure out enemy forces, and much, much more...

     

Control a heavy warship!

Improve technologies, install combat modules to turn a defenseless ship into a weapon of destruction and domination.

 

Ultimate game-changing technologies are on the way!

Aircraft carriers - these ships will help change everything!

 

Defeat is just an opportunity to become stronger!

Experiment with options to prepare missions!

 

And all this with Freedom of action on a Huge battlefield!

 

Challenging missions, lack of time and resources, races with death, superior enemy forces! Can you cope?

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

Artificial intelligence has been used for:
- creating story videos for the game
- some single images for user interface (character portraits)
- game logo

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: 64-bit Windows 10
    • Prosessor: Intel Core i5-2500K or AMD FX-8350
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GeForce GTX 980 or AMD Radeon RX 580
    • DirectX: Versjon 11
    • Lagring: 6 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: 64-bit Windows 11
    • Prosessor: Intel Core i7-8700K or AMD Ryzen 2700X
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700 XT or Intel Arc A770
    • DirectX: Versjon 11
    • Lagring: 6 GB tilgjengelig plass

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