Enemy Inside is a mix of action-strategy-racing-and RPG. A game that immerses the player in difficult combat situations from which there is no clear way out and a 100% guarantee of survival.
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Spil med tidlig adgang

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“The project is under active development and is largely experimental (mixing genres) By launching the project in early access, we want to get feedback to develop in the right direction:
  • debug game mechanics, understand which are more and which are less interesting (in order to develop and strengthen the most attractive ones)
  • adjust the balance and timing of missions
  • adjust replayability

Hvor lang tid vil dette spil være i tidlig adgang?

“It is planned to finalize the project to enable a version to be released within 3-4 months after launching the early access (estimated release date - May 2024).
Also, 1 major addition is planned - the completion of the story.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The project developer has accumulated a lot of ideas about this game project.
At the moment, one part/chapter is completely ready.
We are planing:
  • include 2 more parts into the full game (with about the same number of missions)
  • for each part make its own separate large location
  • gradually introduce new game mechanics to diversify the gameplay.
If there is good interest from players, it is planned to release one or more additions.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“1/4 of the planned gameplay is ready.
All the necessary subsystems and elements for the gameplay have been implemented:
  • game engine
  • art, content
  • game design of one large map
  • user interface
  • sounds and music
  • plot and story for the first part
  • 14 missions and 1 large map

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes, the price is expected to double.
And separate prices will apply for future addons”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“The gameplay of the project is largely experimental, with many different game mechanics. On the one hand, this is one of the key features. On the other hand, we would like to understand how interesting this mix of genres and game mechanics is to the audience.
  • We would like to conduct many surveys, collect feedback on various game mechanics and missions in order to place emphasis in the gameplay in the right places.
  • depending on feedback: complicate or simplify levels, player unit control
We plan to use both the Steam discussion panel itself and the Discord channel to communicate with audiences and conduct surveys and questionnaires.”
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Om dette spil

2100 A geoclimatic catastrophe has occurred on the planet, but this is not the only problem that humanity will face... Constant attacks from unknown enemies make everyday life a real survival game in which you need to win...
The player finds himself in difficult combat situations, the main goal is to survive!
To win and survive, the player will have to maximally improve his skills and comprehend the art of war:
  • Despite the danger, collect rare resources! Yes, be prudent in your spending, because almost any action in the game eats up your resources.

  • Improve your ship. New technologies are the path to success.

  • Set up defenses and unit production

  • Restore the titans. These ships will help change the balance on map

  • Explore the latest in game-changing aircraft carrier construction technology...destroy everything in your path. Just don’t forget that even a powerful force needs support

  • Help your ally - repair surviving ships. Strong ally ships who came to the rescue - perhaps this is what will change the situation?

  • No chance to win in a head-on collision? Press harder on the gas, squeezing out the last of your engines, and run for your life.
Make difficult decisions and experiment with choices. You'll like it!

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

Artificial intelligence has been used for:
- creating story videos for the game
- some single images for user interface (character portraits)
- game logo

Systemkrav

    Minimum:
    • Styresystem: 64-bit Windows 10
    • Processor: Intel Core i5-2500K or AMD FX-8350
    • Hukommelse: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 980 or AMD Radeon RX 580
    • DirectX: Version 11
    • Diskplads: 15 GB tilgængelig plads
    Anbefalet:
    • Styresystem: 64-bit Windows 11
    • Processor: Intel Core i7-8700K or AMD Ryzen 2700X
    • Hukommelse: 8 GB RAM
    • Grafik: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700 XT or Intel Arc A770
    • DirectX: Version 11
    • Diskplads: 20 GB tilgængelig plads

Hvad kuratorer siger

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