Devastate a fully-destructible city in VR as a giant monster. Battle mechs using your various breath, ranged, and melee weapons—including fire breath, gravity cannon, and lock-on missile pods.
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Utgivningsdatum:
2025
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Our goal is to capture the power fantasy of being a giant monster—duking it out with mechs in a destructible city. We want to make sure that when a player asks, "Can I do this?" the answer is "Yes" as often as possible. Can I climb buildings? Yes. Can I tear a mech's arm off and beat them with it? Yup. We need your feedback to know what other aspects of that fantasy players are most eager to experience.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Based on what we have planned now, we estimate the full launch will come 18 months to two years after Early Access launch. However, that depends largely on the feedback we get.

We have the core gameplay loop complete, but there are features we have in the works for post-Early Access launch, and features we're holding off on until we can see what aspects of the game our community enjoys most. That will heavily influence what additional gameplay we focus on, what we put on the sidelines, and how long it'll take.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“In short: more content and polish. While it's in Early Access, we intend to add additional content—which usually comes with creating new bugs. So our plan is to get the content in, fine-tune it, and undergo extensive bug killing sprees before our full launch.

For the additional content, the goal is to have more melee, ranged, and breath/core weapons. Plus more enemies with more variety. We hope to give the mechs more unique appearances, as well as more abilities that present unique challenges. We hope to include more maps as well, but the main focus will be on giving the player more "toys" to wreck the city and mechs with.”

Hur är det nuvarande läget i versionen med Early Access?

“All core combat mechanics are in, as is the core gameplay loop. You can earn "mutation points" from battling mechs and spend them to unlock a variety of powers. So far this includes:

ARM WEAPONS
- Power Fist
- Plasma Cannon
- Plasma Hose
- Gravity Cannon
- Sticky Bomb
- Rail Gun

SHOULDER WEAPONS
- Minigun
- Missile Pod

CORE WEAPONS
- Fire Breath
- Slow Time
- Photon Lance
- Force Breath
- Juggernaut

There's also a host of mechs that unlock as you fight them, each with their own loadout. Their weapons range from energy blades to various rifles and heavy cannons, to missile barrages, to devastating chest beams that carve through buildings.

There are weaker "grunt" tier mechs that are easy to defeat, but can be a challenge when facing several of them at once, and "hero" tier mechs, which you might clash with one-on-one.

The destruction system is fully implemented, so that any structure in the game can be bashed, blasted, or burned into nothing but rubble.

As players and purchasers of early access games ourselves, we’ve done our best to ensure our game will be a full gameplay experience on day one, with more fun and destructive toys to look forward to in the future.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The price will likely increase for the official release.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We're a tiny indie team, so the help of the community reporting bugs and letting us know the best/worst aspects as they see it really helps us determine where to spend our time.

You can join our discord channel here: https://discord.gg/8NnHkMyV
Or you can reach us by email us here: contactstellarknights@gmail.com”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 2025

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Om detta spel

Devastate a fully-destructible city in VR as a giant monster. Battle mechs using your various breath, ranged, and melee weapons—including fire breath, gravity cannon, and lock-on missile pods.

Experience what it's like to look down upon a city—and then crush it. Tear chunks out of buildings and toss them at your mechanical foes. Catch missiles out of the air and hurl them back at the mech that fired them. Even throw mechs into other mechs!



Feel the rage of a monster that's been mutated and experimented on by mad scientists—and enjoy the arsenal of pointlessly destructive weapons they've given you.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Minne: 8 GB RAM
    • Grafik: NVIDIA RTX 2070
    • Lagring: 4 GB ledigt utrymme
    • VR-stöd: SteamVR Room Scale, HTC Vive, Valve Index
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel Core i5-4590 / AMD FX 8350
    • Minne: 16 GB RAM
    • Grafik: NVIDIA RTX 2070
    • Lagring: 4 GB ledigt utrymme
    • VR-stöd: SteamVR Room Scale, HTC Vive, Valve Index
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