Beats of Betrayal is an adventure game with roguelike mechanics and rhythm-based combat. Explore dungeons, gain skills and grow stronger to defeat challenging bosses and unlock the secrets surrounding the 'Power of the Waves'!
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Fecha de lanzamiento:
agosto de 2024
Desarrollador:

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

«Beats of Betrayal started off as a hobby project made by two friends but has quickly become too fun to play to let it stay that way. Over the past four years we worked tirelessly on this game in spite of our dayjobs. As this has always been a zero-budget title we are now looking to put the game out there in Early Access so we can give our families a good excuse to keep spending so much time developing the game. Also we want to gauge our progress and get in touch with interested players.»

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

«The Early Access phase will last until we deem the game to be complete. We are planning for approximately one year in Early Access, but depending on our decisions about content of the game it could be longer.»

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

«We plan to add more content in all aspects of the game and listen to player feedback to shape the game. To highlight a few of the currently planned features:

- Story mode (with dialogues and a plot)
- Challenge mode (which alters your game with mean modifiers and such)
- More Stages, Bosses and alternative OSTs
- More characters and skills

Being a two person team, one of our advantages lies in the fact that we can decide what to work on at any time. This means community feedback has a big impact on our decisions regarding the development of the game.»

¿Cuál es el estado actual de la versión de acceso anticipado?

«At the moment three stages are already available, with the fourth stage being close to completion. Also, there are currently three characters you can choose from, each featuring their respective unique skillset, resulting in 36 skills total. When you complete a run you get a final score. Try going for the best scores in Rogue-Mode!»

¿El precio del juego será diferente durante y después del acceso anticipado?

«Yes! You can acquire the game for a lower price during Early Access. There will be a lot more content in the full release version of the game and we will most probably adjust the price to match that.»

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

«We have a variety of social media channels. The easiest method to get in touch with us is to join our Discord server! Alternatively you can reach us via our website, email, YouTube or X. All feedback is much appreciated. Huge thanks to all contributors who help us make the game become reality!»
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Este juego aún no está disponible en Steam

Fecha de lanzamiento prevista: agosto de 2024

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Stay on beat to attack!

Beats of Betrayal combines rhythm games with action roguelike dungeon exploration. You can only attack when the soundtrack's kick and snare drums are playing. You can choose from several characters for your adventure, each with a unique skill set. Collect more skills as you progress to stay powerful enough to successfully complete boss encounters and stages. Try different builds to get as far as you can, but be careful with your choices as your skills will stay with you throughout your run.

Key Features

  • Innovative Rhythm Based Combat:
    In this game, you have to match the kick drum and snare drum on the soundtrack to launch an attack. This means you have to stay focused and maintain a steady rhythm, even in stressful situations.
  • Top-Down Bullet-Hell Roguelike:
    The enemies in this game will try to end your run as quickly as possible. Dodge attacks and quickly defeat your enemies to get through as many stages as possible.
  • Multiple Characters with Unique Abilities:
    Each playable character has unique stats, a unique special ability and a unique set of skills. Try out different characters and strategies to see which one suits you best.
  • Skill System with Decking Mechanics:
    Depending on the character you choose, you will have a certain deck of skills available to you during your run. It is also possible to manipulate the deck between stages by swapping one of your skills for another character's.
  • Procedural World Generation:
    All dungeons are generated from templates and random chance upon entry. This means that each time you enter a dungeon, the layout will change, making each visit a whole new experience.
  • Striking Text-Based Graphics:
    Although the game looks like "pixels", the visuals are actually based on displaying characters (such as letters or numbers) from a font sheet on a 160 x 90 grid. So all of the assets and animations were handmade to create this unique visual effect.
  • Exciting Selfmade Electronic Soundtrack:
    In order for the combat system to work with the soundtrack, the music has to meet certain requirements. So all the music in the game is selfmade by us to fit the game.
  • Challenging Boss Fights:
    Everyone loves a good boss fight, so naturally our game has several! We want each one to be a unique experience, so they each have their own special attack patterns and soundtracks.

Planned Content (No Promises)

- Story-Mode with permanent upgrades and Rogue-Lite mechanics
- Challenges for Rogue-Mode
- Permanent Upgrades
- Achievements

Motivation

We are a team of two developers and have been working on this title for three years. We love rhythm games, so we created a combat system where you play the kick and snare drums in the music to successfully attack. Fight your way through multiple stages, trying out different skill combinations and taking on challenging boss battles. Using our custom character-based engine, we were able to create a unique art style that comes to life with our completely original, self-composed soundtrack.



Support us by joining our Discord, following us on Twitter, and checking this site for updates and news all around ‘Beats of Betrayal’!

Requisitos del sistema

Windows
SteamOS + Linux
    Mínimo:
    • SO: Windows 10
    • Procesador: 2 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: 128 MB VRAM
    • Almacenamiento: 2 GB de espacio disponible
    Mínimo:
    • SO: SteamOS
    • Procesador: 2 GHz 64bit
    • Memoria: 2 GB de RAM
    • Gráficos: 128 MB VRAM
    • Almacenamiento: 2 GB de espacio disponible
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