Segment In Space 1985 is a psychological horror game about a person who finds themselves in Milotropia — a strange space made of fractured reality. Using the Second Sight and various consoles, dive into a long journey driven by one goal: to return home.

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Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“We aim to create a full-fledged project, with feedback from players, based on their opinions, to identify bugs and improve the game and also with the help of early access, thoroughly check the game for internal errors.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We plan to keep the game in beta testing for about a year and a half.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“Many things are planned. First, the core mechanics will be reworked: the Consoles and the Second Sight. Numerous new regions will be added, and the old ones will be redesigned. We also plan to introduce new game modes.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“”

Ændrer spillets pris sig under og efter tidlig adgang?

“We plan to gradually increase the price as we add new content and features to the game.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We plan to involve the community in the development of the game, based on player feedback and what they don't like, what they want to see in the next updates, this will definitely be taken into account for the next versions.”
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Planlagt udgivelsesdato: 2026

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Om dette spil

Reality seems whole only until you look into the crack between familiar places. Where space bends and stops obeying its own rules, the first story begins.

DESCRIPTION:

Segment In Space 1985 is a psychological horror game about a person who vanished from the ordinary world and woke up in Milotropia — a foreign space built from fragments of familiar reality.

This is the first game in the IBI series. You find yourself in corridors, halls and rooms that feel reconstructed from memory, yet something in them is always warped, crushed or subtly wrong.
Along the way, a strange voice follows you, promising to help you escape — and it is the one who grants you the so-called Second Sight.

Now it’s up to you to adapt to the logic of Milotropia, using various consoles that let you manipulate space in different ways. All of it for one purpose — to get out.

CONTROL CENTER:

The HUB is the core of your route.
Not just a menu, but a control point where you define the direction of your exploration:

• choose which regions to visit
• unlock new areas
• adjust how your next dive into the world will look

You don’t control this world — but you can choose which of its fragments to face next.

UNIQUE ATMOSPHERE:

SIS1985 doesn’t rely on jumpscares.
Its tension comes from the feeling that familiar places behave incorrectly.

Empty corridors, hospital-like halls, old posters and dim light merge into a single sprawling space where:

• there is no time — only forward movement
• visual noise tears and flickers as if the camera can’t handle the environment
• every turn feels too long, every hall too quiet
• and sometimes it seems someone just walked away… though no one was here at all

Segment In Space 1985 is a journey through a world that resembles reality, but isn’t it.
Here, space itself decides how long it’s willing to tolerate you.

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

Dette spil har muligvis indhold, som ikke er egnet til alle aldre, eller er upassende at se på arbejdspladser: Hyppig vold eller splatter, Diverse indhold med voksent tema

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