Rogue Fable IV is a traditional rogue-like game which combines the depth, complexity, and challenge of the genre classics with a shorter, more tightly focused game length.
Análises recentes:
Muito positivas (11) - 81% das 11 análises de utilizadores nos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (97) - 90% das 97 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
26 jan. 2024
Developer:

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou ignorá-lo.

Produto com Acesso Antecipado

Obtém já acesso e começa a jogar; participa no desenvolvimento deste jogo.

Nota: Este jogo com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no jogo no seu estado atual, então poderás querer esperar para ver se o jogo evolui mais um pouco. Fica a saber mais.

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"Roguelikes in general tend to be developed over vast spans of time with lots of feedback and input from players. The Rogue Fable series is no exception and Rogue Fable IV is really just the latest iteration of a project that has been in continuous development for nearly a decade.

Early Access gives me the chance to do the bulk of development work out in the open with regular feedback and suggestions from players. I believe its only possible to grow, balance and tune such a complicated and unpredictable beast with the support of the people actually playing it."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"Approximately 3 years."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"The plan is to focus primarily on expanding the scope of the game. I believe that the basic foundation is pretty solid and so I'd like to spend most of Early Access adding as many new classes, races, talents, enemies, bosses, zones and special levels as possible. There will likely still be some minor tweaks and adjustments to the core gameplay but my plan is really to focus on scaling up the amount of content in the game."

Qual é o estado atual da versão de Acesso Antecipado?

"The game is fully playable with hundreds of hours of content. Rogue Fable IV is really just the latest iteration in a long running series and so carries forward much of the design, mechanics and content of previous games.

  • Runs lasting about an hour ending in a climatic boss fight with The Wizard Yendor himself.
  • A procedurally generation dungeon built out of 13 unique zones.
  • Over 250 monsters and 30+ bosses to engage and defeat.
  • 10 Classes and 8 races
  • Over 60 talents and nearly 200 items with which to build and equip your characters.
"

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"The game will gradually increase in price over the course of Early Access."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"Community feedback and suggestions are critical to my design process and I believe are basically essential to growing and tuning something as complex and unpredictable as a rogue-like.

The Rogue Fable series has always thrived in an atmosphere of heavy community involvement and our Discord has remained highly active for years."
Ler mais
Não disponível em Português (Portugal)

Este produto não está disponível no teu idioma local. Verifica a lista de idiomas disponíveis antes de fazeres a compra.

Comprar Rogue Fable IV

 
Ver todas as discussões

Comunica a existência de bugs e deixa o teu feedback sobre este jogo nos fóruns

Acerca deste jogo

The legendary Goblet of Yendor. Some say it grants immortality while others claim its infinite power will drive those who seek it to madness, Whatever it is, that Yendor guy sure seems pleased! Many a rogue and scoundrel have dared to brave the depths of the Dungeons of Doom in hopes of swiping this most coveted treasure.

None have survived. Will you be the first to succeed?

Rogue Fable IV is the latest iteration in a project that has spanned nearly a decade of development. The series overarching design goal has been to squeeze every last drop of juicy depth, complexity and challenge from traditional rogue-likes into a tight and polished experience with runs that can be completed in under an hour and that is approachable by players new to the genre.

This latest instalment in the series has been slowly growing in scope and complexity and has begun to expand into spaces and mechanics that are unique to the genre. Despite this it has remained as free as possible of excessive stat and formula bloat with most of the critical information presented in the world and on the field of battle itself.

  • More tactically involved combat with a major emphasis on mobility, positioning, timing and careful target selection. Deeper, more open-ended character development system that is balanced to encourage a wide variety of builds.
  • Significantly more detailed, elaborate and tightly designed levels that help reinforce the core combat tactics while also creating a greater sense of a living and coherent world. At least as coherent as the doom fortress of a mad wizard can possibly be.
  • Graphics are greatly improved and consistent with the main emphasis being on readability during gameplay.
  • A ton more content in terms of talents, items, enemies, bosses and special levels has been added.

Requisitos do Sistema

Windows
macOS
    Mínimos:
    • Sistema Operativo *: Windows Vista, 7/8/10
    • Memória: 2 GB de RAM
    • Espaço no disco: Requer 300 MB de espaço livre
* A partir de 1 de janeiro de 2024, a aplicação Steam irá apenas funcionar no Windows 10 e em versões mais recentes.
    Mínimos:
    • Memória: 2 GB de RAM
    • Espaço no disco: Requer 300 MB de espaço livre

O que os curadores dizem

4 curadores analisaram este produto. Clica aqui para veres as análises.

Análises de clientes

Tipo de análise


Tipo de aquisição


Idioma


Intervalo de datas
Para veres análises feitas num certo intervalo de datas, clica e arrasta uma seleção num gráfico acima ou clica numa barra específica.

Mostrar gráfico



Tempo de jogo
Filtrar análises por tempo de jogo do utilizador quando a análise foi escrita:




Sem mínimo até Sem máximo
Mostrar:
Mostrar gráfico
 
Ocultar gráfico
 
Filtros
A excluir atividade de análises irrelevantes
Tempo de jogo:
Não há mais análises que correspondam aos filtros definidos acima
Ajusta os filtros acima para veres outras análises
A carregar análises...