Demining is a 1–4 player, semi–open world horror experience where every step could be your last. Work together or alone to disarm deadly mines and explore mysterious ruins in an increasingly perilous world.
Spilling | Demining - Gameplay Trailer [0.7.0]
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Spill med tidlig tilgang

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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«All core systems and mechanics are in place and the game guarantees you an interesting, sometimes unintentionally funny and occasionally spooky time.

My goal with releasing the game in Early Access is to be able to polish and balance the existing content, hopefully with the help from your feedback to be able to shape the game into something truly special.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«A year. This could change depending on economical circumstances and I will be very open around how the project is moving forward.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«I want playing Demining to feel like anything could happen at any moment, almost to the point of comical bizarreness.
I believe I've gotten quite far in this regard already but there's still so much I want to add both in terms of new systems and adding more variety to the existing ones. This includes more enemies, weather hazards, disarming-puzzles, etc.

Also, the lore for the game is still being written and the full game will offer the full story with zones updated to suit that story accordingly. (Some zones are being visually changed and some will require new mechanics yet to be added).

To summarize, the vision for the full version is a polished, highly unpredictable disarming horror party-game with an alternative deeper story and progression for those who wants to get as much out of the game as possible.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«
  • The game in its current state can be played with 1-4 players with difficulty scaling accordingly.
  • You can unlock and progress through 5 different zones filled with mines to disarm and secrets for you to unearth. If your unit gets deep enough into the progression against all odds, you can complete the game.
  • A market is in place where you can choose between 8 different camp upgrades or 8 different consumables to ease your day.
  • 9 Different threats can and will hunt your unit while you're demining, and a perilous weather system is in place to make the experience even more chaotic and unpredictable.
  • Beneath the surface, lies a randomized system of ruins that shifts on a daily basis and can be unearthed and looted to boost your units income at a risk.
  • You may encounter a few bugs or random visual inconsistencies but nothing game breaking.
  • There is enough content to give you a real sense of the game's direction and hopefully many fun moments.
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«No.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«You can report bugs and/or submit feedback on Steam, Discord or by submitting a form through the website.»
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Om spillet

You’re part of a freshly deployed unit, hired to work night shifts for a mysterious military organization. Your mission: clear deadly mines obstructing a remote archaeological dig site in the middle of nowhere.

Your main goal is to disarm mines, plunder ruins or scavenge whatever you can in order to secure enough funds to keep your unit afloat for the next day.

  • Disarm mines. No two are ever the same. (There is an option for color blindness!).

  • 1-4 Players. (Invite Only)

  • A non-linear, semi-open world filled with secrets to uncover and disasters of all kinds waiting to happen at any moment.

  • Disarming mines is too relaxing, so there is also a large roster of entities that can stalk the world and hunt players in their own respective ways.

  • Randomly generated ruins lie beneath the world, waiting to be unearthed and looted. But beware—terrible horrors may lurk inside.

  • Proximity-based voice chat. Find and repair radio towers throughout the world to extend radio range for your unit.

  • A player status system built to always keep you on your toes.

  • An infinitely scaling game loop, with the option to complete the game if you can find the means to do so.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 64Bit
    • Prosessor: AMD PHENOM II X4 955
    • Minne: 6 GB RAM
    • Grafikk: GeForce GTX 980
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 3 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem

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